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The game was originally set to have batteries for save the game’s progress. This was probably changed because the beta game was just 1 MB rather than the final version’s 2 MB. The story originally had more orange characters, background and text, a yellow frame a light yellow “painting” and a red logo. Originally, it was ellipses between “Extra Life” and the number of lives, something that was restored in Super Mario All-Stars. The characters didn’t change much, however, Princess Peach, Mario and Luigi didn’t have sclera in the original version. Also, the “shrinking” Peach missed two pixels on either side, and Toad did have two pixels fewer on the right down-corner. All their sprites for holding things also changed. The player couldn’t run by holding down the B button. The beta also had normal pictures for each character, through this maybe not was available at the time. The original lamp was originally to be in the game, instead of the potion.
[Infos from Mariowiki and themushroomkingdom.net]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
7 Responses to Super Mario Bros. 2 [NES - Beta]
SMBMadman
June 14th, 2008 at 4:16 pm
I got a ROM of this.
Zeldajonny
July 29th, 2009 at 6:24 pm
This game was covered by nintendo.They only changend the characters.The real name was ”Dream Factory”
Mariofanatic64
March 10th, 2010 at 10:56 am
this was actually called doki doki panic
Mauro9010
November 20th, 2010 at 6:22 pm
Doki Doki Panic
Brandon
November 29th, 2010 at 1:48 am
I have a rom also
MicroChirp
April 23rd, 2011 at 10:38 pm
Can you give it to me?
Peter Lidström
December 30th, 2012 at 10:52 am
The japanese Super Mario Bros 2 was actually available to Europe and USA at the launch of the SNES, it was on the Super Mario Allstars cartridge and was called “The Lost Levels”.
The Japanese SMB2 was considered too hard for Europe and the USA, so Nintendo of America contacted Japan and asked for an easier version, but they got a remake of the game Doki Doki Panic! instead.
I have D.D.P on a diskette for the Famicom Disk System (FDS) and the only thing that differs are just the pixel graphics on Mario, Luigi, Toad and the Princess. Their body shape and everything else in the game is exactly the same as the US&EU version of SMB2.