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[Original description in italian by Sig. Bakke, english translation by MajorTom]
The formula setup by Super Mario Bros. 3 established the foundations for the SNES successor Super Mario World. Thanks to these uncovered beta photographs, the evolutionary connections from Super Mario Bros. 3 to Super Mario World are a bit more apparent. Interesting enough is that “World” once started out as simply Super Mario Bros. 4. Its “World” subtitle did not come development had actually progressed into planning and pre-production stages.
The images in this article represent a starting point as Nintendo journeyed from Super Mario Bros. 3 on the NES to what would eventually become World. The structure of the geography, different icons, alternative floor on the castle entrance and castle texture, the flying fortresses and even mushroom houses show some serious evolutionary ties to its Mario Bros. 3 roots.
Clicca qui per la versione in Italiano ▼
Would you like to play the Super Mario World beta? Check our Super Mario World Beta Remake Project!
Images:
Test map e Unused Characters from:
Thereʼs very little to say regarding the over world map. The beta version seems to have accommodated a much smaller adventure than what was produced in the final version. In this article, there are two opening screens. One of which shows “Super Mario World” against a “beta” world map. This opening showed a very muted color scheme and a 1989 copyright date. This opening screen could have been one of the earliest known builds Nintendo made during its transition from the NES to SNES hardware. The second title screen does not show any copyright date but what is notably different from the final version is that Nintendo excluded “Super Mario Bros” from the title in the final build.
On screen elements during game play have changed. Notably, there used to be Yoshi sign that disallowed the usage of a Yoshi (or specific colored Yoshi) after the player walked past that sign. Signs similar to these would reappear in the semi-sequel Yoshiʼs Island (with signs limiting Yoshiʼs power-up as it walks past them).
Other small differences to note are beta sprites. Mario and the Koopas look slightly different from how they turned out in the final release. Mario tends to look more like his “Mario All-Stars” Super Mario Bros. 3 counterpart. The Koopa shells have a more rounded look to them. Some coins also had a look slightly larger and more oval (maybe they were a beta version of the Yoshi’s coin).
Raccoon Mario, who debuted in Super Mario Bros. 3, was either a place holder for the eventual cape/feather power-up or the concept of Cape Mario never came to fruition until much later in development. For a time, the leaf and resulting Raccoon Mario may have been the “de-facto” flying power-up for Mario in “World”. There are many screenshots that show Raccoon Mario in various parts of the game. For readers that frequent Unseen 64, you might want to check out the “SNES Hardware Test” in the SNES section. One specific image from that section has a Mario sprite that appears to be from “World” but with what appears to be ears on top of his head that look VERY similar to the raccoon ears similar to those in Super Mario Bros. 3 and beta shots of “World”.
Clicca qui per la versione in Italiano ▼
As Sammy has noticed, there was a Sears commercial that showed 3 Super Nintendo games; they were Super Mario World, F-Zero, and Pilotwings. On that commercial, it showed the title for SMW but with a little difference. Right next to the little beta “Super Mario Bros.” text of the beta title, there was a blue “4″ on the right of the text. You can check the video below thanks to Youssef!
Thanks to Jamie for the contribution!
Video:
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
19 Responses to Super Mario World [SNES - Beta]
Slo_Mo25
July 7th, 2008 at 7:29 am
Yoshi’s beta name was Kibi in America.
In Japan, it was Lizardbuddie.
But Kibi/Lizardbuddie was removed for…..un heard issues.
monokoma
July 7th, 2008 at 1:59 pm
i’m glad that they choose Yoshi in the end, it just feel right as his name.. thanks for these infos SloMo! :)
GMoD1001
February 23rd, 2009 at 10:04 pm
What? but there where earlier games on the NES with Yoshi in them, they where “Yoshi” and “Yoshi’s Cookie!!!”
Ram
March 6th, 2009 at 10:54 pm
Oh man! This was a great and melancholic read…
I posted a recommendation to your site! Great stuff you have here! Here’s the linkt:
http://wiispotlight.blogspot.com/2009/03/los-juegos-que-pudieron-ser-y-no-fueron.html
monokoma
March 11th, 2009 at 3:15 pm
Thanks Ram! If you are interested, Randy is working on a mod to restore the beta version of Super Mario World :)
http://www.unseen64.net/2009/02/12/projects-latest-video-from-the-super-mario-world-beta-remake/
SMBMadman
April 7th, 2009 at 10:58 pm
i can still find some beta stuff in Lunar Magic!
Super Nes
June 21st, 2009 at 3:17 am
You can find unused stuffin lunar magic like the levels that spell out test and a classic piranah plant that was removed from the game.
Anon BSSM Fan
June 25th, 2009 at 9:36 pm
Hey people, what can you say? Dynami tis Afroditis, Metamorfose Me!
Anon BSSM Fan
September 2nd, 2009 at 7:19 pm
Woohoo! now I’m ready to see the Super Mario World Beta Rom!
Anon BSSM Fan
October 3rd, 2009 at 6:43 am
I’m waiting for the Beta Super Mario World rom to be released. but, I’m making the Japanese version of it, which I was using Lunar Magic to bring beta maps to life. And I’ll release it on random days that Sailor Moon episodes were originally aired in japan only. If a Beta Super Mario World rom is here, just let me know. get the hint?
Mr.M
November 28th, 2009 at 8:59 pm
hey….yoshi’s beta name was Kibi, right? That sounds just like Kirby!
Sammy M.
December 1st, 2009 at 4:06 am
Just to let y’all know there was a Sears commercial that showed 3 Super Nintendo games; they were Super Mario World, F-Zero, and Pilotwings. On that commercial, it showed the title for SMW but with a little difference. Right next to the little beta “Super Mario Bros.” text of the beta title, there was a blue “4″ on the right of the text. I’m guessing the commercial came out right just when the Super NES was the new thing then. I just thought I would say that since I was surprised that I didn’t see this here.
monokoma
December 1st, 2009 at 9:59 pm
Interesting find Sammy, do you have a link for that commercial?
Youssef the awesome one
December 1st, 2009 at 10:31 pm
here u go monokoma glad i can help
http://www.youtube.com/watch?v=SRUoFu4k8bU
monokoma
December 3rd, 2009 at 2:11 pm
Awesome! Thanks a lot Youssef :) I’m going to add the video in the page!
Youssef the awesome one
December 4th, 2009 at 4:38 am
YAY my name is mentoined thanks
MarxForever
December 12th, 2009 at 12:03 am
Anyone else think of Donkey Kong Country 2 when they saw the “no Yoshi” sign?
@Gmod1001
Nintendo continued to make/release NES games even after the the Super’s release. Yoshi’s early puzzel outings were some such games.
jamie
January 21st, 2010 at 10:07 am
so didnt you notice the alternative floor on the castle entrance and castle texture in that video aswell
also now this bit is just a guess, im assuming they always did intend to change the flying mario into somthing else just because it seems to be missing from the little silhouettes on beta overworld map buy all other itms appear to be there so these where indeed only place holders
another beta shot you might want to include is here
http://www.mariowiki.com/images/a/a3/Beta_Wendys_Castle_Room.png
and final thing i figured i mays well point out the date on the video title screen says 1990-1991 which is the same as feature in the final game
and as the game was released in 91 ill guess this was a last minute change before release so the screenshot of the beta without a 4 after the super mario bros. is probably an earlier build and the video also has diffrent bushes than the final version so the shading on the bushes must have also been added just before release
monokoma
January 21st, 2010 at 2:02 pm
Thank you Jamie! I’m going to add that screen in the gallery :)