Stolen is an obscure stealth game developed by Blue52 and published by Hip Games. The game was originally intended as a PlayStation 2 exclusive, but Sony abandoned the project. Blue52 eventually found a publisher, and the game was released in 2005 for the PS2, Xbox and PC.
Before the game’s release, it went through several changes, which I’ll demonstrate below. From the build dated April 5th,2004, we can observe the following differences:
- Different HUD (HP, Map, Visibility Meter)
- Different Gadget Icon
Whereas in the July 26, 2004 build, the only differences I noticed are the following:
- Different HUD (closer to the final release layout)
- Different suspicion music (it sounds like a soft version of the final release)
April 2004 Build
July 2004 Build
Early Concept Artwork
Anya Romanov, the game’s protagonist, went through several iterations along with Breeze, the game’s main villain. Below, we can observe some of the early sketches:
Videos
This trailer of the game is important to note because it shows the following:
- Different HUD (similar to the July 2004 build)
- A special take-down technique by Anya that isn’t present in the final game
- Breeze is wearing a different suit
Article not yet finished.