unseen64

Together on Patreon to support Unseen64!

Together on Patreon to support Unseen64!

There are already more than 3.000 unseen videogames saved in the Unseen64 archive, but so many others wait to be added. There are only a few active authors on the main U64 Staff: we face some difficulties to keep up with all the work and costs to run such an online museum of games we’ll never be allowed to play.

The server hosting Unseen64 and related technical support cost about 600$ per year. U64 is an independent site. No money is generated from our work so we must pay each and every server bill ourselves, with the help of a few awesome supporters. Years ago we had Google Adsense banners that helped a little to raise money to pay the server, but then Google banned us because we use to write about prototypes and rom-hacks, even if we don’t host those files on our server.

Big gaming networks like IGN or Kotaku have the power and the money to have a team to work full-time on their website, to publish daily updates. We don’t have their resources, but we have something better: we have you, a community of gamers that know why it’s important to archive beta and cancelled games.

Together we could make Unseen64 a better online museum for all those games that could be forgotten forever.

unseen64 on patreon

Patreon lets readers support their favorite websites by becoming patrons, giving a small donation every month through paypal / credit card. Unlike other fundraising services which raise lots of money for a single big event, Patreon is for creators who publish online a stream of smaller works, like website updates, articles, researches, and need just little money every month. Empowering a new generation of creators, Patreon is bringing patronage back to the 21st century.

Together on Patreon we can rise enough donations to pay the U64 server, and maybe we could even rise enough donations to pay our best contributors to quit some of their day-jobs and write more good articles, to publish books about lost games and consoles, deeper researches on lost videogames, create video insights, interviews with forgotten developers and much more.

Check our Patreon page to find out how you can help too!

Thanks to everyone that supported and continue to support U64 for all these years! Thanks a lot to 0r4 for his music that we used in this video and to Mark for his chiptune support! 

Would you support Unseen64 with Patreon for 1$ a month?

Would you support Unseen64 with Patreon for 1$ a month?

Lately Patreon (thanks to Farel for the suggestion!) is becoming more and more used by small, independent gaming websites to rise support and monthly donations to be able to pay the site server and to create better content. Some good examples are HG101 and Tiny Cartridge.

Patreon lets readers support their favorite websites by becoming patrons, giving a small donation every month, automatically through paypal / credit card. Unlike other fundraising services (for example Kickstarter), which raise lots of money for a single big event, Patreon is for creators who publish online a stream of smaller works, like website updates, articles, researches, and need just little money every month. Empowering a new generation of creators, Patreon is bringing patronage back to the 21st century.

The new server that hosts Unseen64 costs about 300$ a year. U64 is an independent site. No money is generated from our work so we must pay each and every server bill ourselves, with the help of a few awesome supporters. Some years ago we had Google Adsense banners that helped a bit to get money to pay the server, but then Google banned us because we write about prototypes and rom-hacks, even if we don’t host those files on our server.

If you want to help Unseen 64 to survive and if you can donate some of your love every month, we would like to try to rise monthly contributions through Patreon. You can just donate how much or little you want, and you can cancel your pledge at any point if you’re low on cash or have a change of heart. Every cent is really appreciated and sent towards the U64 Archive. Patreon takes 5% and the creators cover the credit card transaction fees which are generally 4%, so we would see around $0.90 of every dollar.

We’d like to open different Milestone Goals, so for example if we are able to get 25 patrons to donate 1$ a month, we can pay the U64 server for another year and write weekly updates, if we are able to rise 100$ a month we could publish an Unseen64 Book with articles and insights about cancelled videogames (something like HCG101’s “The Untold History of Japanese Game Developers”, but with more engrish), if we are able to rise 2.000$ a month (LOL), we could pay our best contributors for more good articles and work on Unseen64 24/7 for daily updates on the site, deeper researches on lost videogames, create videos, interviews with forgotten developers, etc.

We also would like to offer special gifts for people that donate more than 1$ a month, for example we could share exclusive / early access videos with people that donate 10$ a month, to send a physical copy of our (potential) U64 book to who donate 25$ a month, to work on dedicated articles and special requests for who donates 50$ a month, and so on.

Before to organize a Patreon account, we’d like to do a poll to see if this idea could be useful to support Unseen 64. What do you think? Would you support U64 trough Patreon with 1$ or more a month? What would like to see as “special gift” and “Milestone Goals”? Give your vote and comment below!

 

Unseen 64 Community Forum Test!

As we wrote a couple of weeks ago, we are trying to find the best way to have a new U64 Forum without the main problems that the old forum had, especially to have it on the same server as the main website and the risk to lose all the discussions (as it happened when we had to delete the old forums) . We collected all your feedback and even if there are some concerns about using Facebook Groups as a community forum, there are some nice features that are super useful for us and we’d like to do a test to see how it will goes.

So we created the Unseen 64 Community Forum with FB Group group, to work together to search for beta and cancelled videogames, to discuss about them and to get in contact with other unseen games fans. You are free to join and post new discussions, ask for help to other unseen games fans to find and share more info, screens and videos.. what we’ll be able to achieve? If this test will be successful, this group could be the new official U64 Forum! We are waiting for you :)

unseen 64 forum 2014

 

The new U64 Forum?

U64 Forum

Do you miss the U64 Forum? We are trying to find the best way to create a new forum, but we need your feedback!

As the old U64 forums were on the same server as the main site, they used a lot of resources and to moderate them was time-consuming.. also, as the U64 forums had to be removed from the U64 server, they are not accessible anymore.

So we are thinking about to use a Facebook Group as the new U64 Forum: that will not take any resource from the main U64 server and even if U64 will go down again, at least Facebook will stay online and the “forum” will be accessible (almost) forever.. what do you think?

We will collect all your feedbacks and decide what to do! Leave your comment below and tell us what you think about to use a Facebook Group as the new U64 Forum :) 

U64 back online, state of the site and suggestions!

As you can see, after months of problems and downtime, Unseen 64 is finally back online, with a new (lighter / faster / responsive) template and a lot of changes, even if some of these are not visible to most of you. The old database was too big and heavy, we had to clear it, to remove the forum (that almost no-one used anyway), to remove hundreds and hundreds of users accounts (if you wrote an article with your old account and now your name vanished, let us know so we can add you back as the authro!), uninstall many heavy (and not-so-useful) plugins, to add a new security system (so don’t try to log in the current site with your old U64 account, as you could get banned if the username does not exist anymore) and many (?) more.

What is still missing and what we would like to do:

  • Find a new form to add user-created articles (the old “wiki-alike” system was too complex and heavy for the server, almost no-one used it but spammers, so it was a long work for us to clean spam and bad, really bad-written articles)

  • Find a decent Advertising network to add a few banners to be able to pay the server cost for 2015 (for this year we are ok, but for the next year our current and optimized provider asks about 280$ a year, this site needs a lot of resources). If you have any suggestions, please leave a message below! We had Google Adsense in the past, but they banned us because we often talk about leaked prototypes and rom-hacks

  • Try to archive at least 1 new game (beta or cancelled) every month

  • Clean and improve current articles (as far as i can, i’m italian so probably my engrish will never be much better than this)

  • There are still HUNDREDS of emails and messages that we need to reply to, i don’t know when i’ll have the time to reply, but i’ll try to do it :P

Unseen 64 will still be limited to beta and cancelled games up to the seventh generation of video game consoles (AKA Xbox 360, Wii and PS3) for the complex reasons that you can read in this post. I already have some GBs of screens / videos / info about beta / unreleased games (from before the current gen of consoles) that are still not in the U64 archive (or elsewhere?), so there will be a lot of work to do and many years of potential updates.

Any suggestion, comment, compliment or insult are always welcome ;P At the moment comments are moderated, you need 1 approved comment before the next comments will be published automatically (again, even with spam-filters we had too many spam-comments on the site).