RPG

Final Fantasy 9 (IX) [PSX – Beta / Concept]

Final Fantasy 9 (IX)​ is a RPG developed and published by Square for the PlayStation in 2000. During the development, the design for the characters was different from the one in the final version, as you can notice from the images in the gallery below. As we can read on Wikipedia, the game was developed in Hawaii as a compromise to developers living in the United States.

In the game’s conceptual stage, the developers made it clear that the title would not necessarily be Final Fantasy IX, as its break from the realism of Final Fantasy VII and Final Fantasy VIII may have alienated audiences. This led fans to speculate that it would be released as a “gaiden” to the main series. By late 1999, however, Square had confirmed that the game would indeed be published as Final Fantasy IX, and by early 2000, the game was nearly finished.

If you can write a description for the design differences in these concept arts, please leave a reply or send us a message! We would like to make this article more complete.

Thanks to D-Vide for some of the images below!

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Final Fantasy Tactics [PSX – Beta]

final-fantasy-tactisc-psx

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Thanks to Andy Harrington for these images and to Anadhi for the link to the video!

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Parasite Eve [PSX – Tech Demo / Concept]

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Parasite Eve is a survival horror / RPG developed and published by Square. In these early screens we can see some early concepts for the game, that looks a bit different from the final version. As Sky as made us to notice “the Wall St. Station was not used. Instead, they used the Brooklyn Bridge Station. Basically, it was a lot grungier in the final. Though, yeah, I see where the other one was used. It was an old version of the sewer level. Different perspective and a lot less depressing looking than the final. I now realize that when Squaresoft went Horror Bunko-style, they meant it. You might notice the much less cartoony look in the release version.”

Thanks a lot to Sky for the contribution!

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