TimeSplitters 4 was not only planned for PS3 and Xbox 360 but also for Wii. The game was planned to be a “down-sized” version with several new gameplay elements due to the unique control interface. While most of FRD staff was working on the large PS3 and Xbox 360 version, only a small team was responsible for converting the assets for Wii.
When Free Radical Design filed bankrupty, the project was shelved.
Thanks to Robert Seddon we got a scan from an old issue of Retro Gamer, were they shown a screen from a prototype version of Alien VS Predator, in which there were lives rather than an healt bar, an early HUD and slighty different character models.
Condemned: Criminal Origins was originally known as The Dark, quite far into production. Under this name, the game was largely similar but differed in several key areas. The player character was known as Agent Cross, and the game appeared to follow him on a Government-sanctioned investigation, or investigations, rather than acting as a rogue on the run from the law. Although Cross possessed the supernatural leanings of Thomas from the final game, he could actually use various magical spells. For example, a spell could be uttered to pull a gun from an enemy’s hands and bring it to you through the air, and another spell saw doors and other obstacles break in front of you, seemingly negating the need for a fire axe.
The forensic tools used by Cross also differed, as the detection and collection tools were typically one individual item – the UV light, for instance, could illuminate clues and then be used to physically swipe across them, to take samples.
While playing the game, various bonus contents are unlocked, which can then be accessed from a special menu. Content includes concept and production sketches and paintings, work-in-progress animation, video from motion capture sessions, and a rather lengthy video showcasing a complete level from an early version of the game. [Infos from Wikipedia]
Red Faction: B.E.A.S.T. was a prototype developed by Locomotive Games. Planned for the Wii platform, the game was cancelled when THQ decided to close the studio [due to an internal restructure process].
Sphear was an action-adventure set in the Phillipines which was in development at n-Space in 2006/2007. Started after their GameCube title Geist, the studio worked together with Nintendo once again. However, Nintendo cancelled the game when they decided to focus on games with a broader appeal (for example Wii Fit). Other victims were Kuju London’s/Headstrong Games’ Knight Wars, a spin-off from the Advance Wars series, as well as Project Hammer, developed by NST.
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