DMA Design

Gore [C64 PC ST – Cancelled]

Gore is a cancelled side scrolling action game planned to be released for Amiga/PC/ST in 1990,  in development by DMA Design and published by Psignosis. The project was canned early in development when it became obvious that there wasn’t enough memory for all the graphics. Some images from this lost game were shared online by Mike Daily on his Flickr account, other scans and info are from Javalemmings and PsygnosisAmiga!

Post by Elian

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Lemmings [Arcade – Prototype]

Lemmings is a puzzle  game developed by DMA Design (now Rockstar North) and published by Psygnosis in 1991, originally for the Commodore Amiga.

The popularity of the game on the Amiga led to its rapid porting to many other platforms, and is considered to be one of the most widely-ported video games of all time. [Info taken from wikipedia]

The Lemmings Arcade prototype was never released in arcades, though a playable version for PC was found and dumped many years after 1991. It seems that they had planned on using a trackball and buttons to control it, though my friend optiK and I have been discussing that it seems to be based more off the genesis build than anything. Still, it feels somewhat incomplete…

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Old Lemmings Into found in the original demo.

This is an original concept art of lemmings made for show Psygnosis how the game was going to look like.

The disk the ORIGINAL demo shown to Psygnosis was on, SAVED when DMA's Dundee office shut down, and donated back to Russell Kay.

The original photo of the old intro. 

GTA 1 / Race’n’Chase [Playstation – Beta / Prototype]

Race N Chase was the original project name for the now famous Grand Theft Auto serie, when it was still just a concept in the DMA Design‘s minds. Thanks to Mikedaily Flickr account we can see a nice mockup from the early development of the first game. And here one of the first versions of the game that was posted on Mike Daily’s page some time ago.

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This was drawn by Mike to see better isometric rendering in the 1st GTA prototype.

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Kid Kirby [SNES – Cancelled]

Kid Kirby was meant to be a “prequel” of the series, a platform game with a younger Kirby (with hair?) that was in development at DMA Design, the makers of Uniracers, Silicon Valley and Lemmings. A little image from this game was already seen in an old magazine, but only recently we found more concepts from the project, thanks to a flickr account from an ex-DMA developer. From an article on Gamasutra we read that Kid Kirby “was to be a showcase for the SNES mouse, but the mouse did not sell that well and the game was not great when played with a joypad, so it never saw the light of day”.

Additional Kid Kirby renders were discovered on a 1995 Nintendo Source Book binder intended for retailers. These pictures were taken by Tomato and Heidi Poe of Earthbound Central.

You can find more about the Kirby series in the WiKirby!

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GTA: San Andreas [PS2 – Beta]

Grand Theft Auto: San Andreas is a sandbox action game developed by Rockstar North, originally released for the PlayStation 2 in October 2004 and later ported to the Xbox and Microsoft Windows. In the gallery below you can see some early screens with beta differences, noticed by Sir_Brando and bazaaboy44:

  • Image 1: Big Smoke and and Sweet in Beta clothes
  • Image 2: Main charaters in beta clothes; Taken out character on bottom right.
  • Image 3: Beta CJ face
  • Image 4: Beta skin and fat CJ; Taken out Grove Street character, third from left.
  • Image 5: Homies were originally able to follow CJ into buildings, such as stores, restaurants and safehouses.
  • Image 6: Taken out woman chararacter
  • Image 7: Hooded Grove Street character on right was taken out.
  • Image 8: Taken out Grove Street character.
  • Image 9: Car washes, similar to the ones in GTA IV were originally accessible, but due to limitations of the game engine, they are non-functional in the final.

A “sex mini-game” was removed from the final version, but still hidden in its code (from Wikipedia):

In mid-June 2005, a software patch for the game dubbed the “Hot Coffee mod” was released by Patrick Wildenborg (under the Internet alias “PatrickW”), a 38-year old modder from the Netherlands. The name “Hot Coffee” refers to the way the released game alludes to the unseen sex scenes. In the unmodified game, the player takes his girlfriend to her front door and she asks him if he would like to come in for “some coffee”. He agrees, and the camera stays outside, swaying back and forth a bit, while moaning sounds are heard.

After installing the patch, users can enter the main character’s girlfriends’ houses and engage in a crudely rendered, fully clothed sexual intercourse mini-game.

Thanks to Solidshake, Sir_Brando, PCloadletter and bazaaboy44 for the contributions!

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Beta Videos:

Videos (Hot Coffee):

There are also some missions that were cut from the final release of the game, altrough there is a mod for PC that you can play these missions, also there are some changes in some missions that were modified in the final version:

-There are many deleted missions which include The Truth is Out There and Impounded, or missions with different objectives which include Doberman, Photo Opportunity and Beat Down on B Dup.

-In the first version of Saint Mark’s Bistro, CJ had to chase Marco Forelli with a car in the streets of Portland, but for some reason, Portland is not full in the final version (only Saint Mark’s, Red Light District and some place of Chinatown and Portland View) and the road isn’t solid anywhere.

-Fish in a Barrel was supposedly an actual mission instead of a mere cutscene.

-In Sweet’s Girl, originally Sweet did not have a gun, so CJ escorted him out.

-In Photo Opportunity, unused text implies that CJ hijacked and used a helicopter.

-There was going to be a mission involving a search for Big Smoke.

-There was going to be a different race in the Los Santos Stadium.

-There were San Fierro Rifa gang tags. The texture is still in the game files.