New Cancelled Games & Their Lost Media Added to the Archive

Star Wars Battlefront 2 [PSP – Beta / Unused]

A number of things were taken out of the port of the second Battlefront game to the PSP. However, game modder Broadus managed to uncover this material, which was not present in the final game, but left in the game’s coding. Seven levels were not available in the final game: Coruscant, Geonosis, Utapau, Jabba’s Palace, Felucia, Kamino and the Death Star. The last three of these are not playable, whilst Jabba’s Palace loads but remains unplayable as well.

Geonosis: available in later games such as Renegade Squadron, this vast level includes usable vehicles and gun turrets.

Utapau: again, a large and complex level, with vehicles for both sides.

Coruscant: the main Jedi temple, which is very reminiscent of the level in Force Unleashed. Playable Jedi characters were supposed to be available.

Jabba’s Palace: includes the Rancor pit.


Death Star: unusuable, according to Boardus, but the above loading screens seem to indicate the tractor beam control area.

No screens exist for Felucia or Kamino at present. Thanks to M!573R_X for the screenshots. More screenshots by Schnippshly can be found here. Article by Cybertriffid!

Some gameplay videos are on YouTube:

Geonosis:

Coruscant:

Downfall [X360 PS3 – Cancelled]

Downfall is a cancelled survival horror / sandbox open world game that was in development by Crystal Dynamics in 2007, for the Xbox 360 and Playstation 3.  Sadly the project was canned before being officially announced, so we dont know much about its gameplay, but from the few concept arts preserved, we can assume that it was going to be somehow similar to I Am Alive / Disaster Report / Project Survivors, with some horror twist. Downfall was set in a post-quake San Francisco, as another cancelled game for the PS2, The Big One.

The images in the gallery below were saved to preserve the existence of this lost game.

Thanks to Hey Hey for the contribution!

Images:

Widget [NES – Not Beta, but an arrow!]

Update: as noted by Ian and Yakumo, the “4” is an arrow!

Widget was developed by Atlus in 1992, for the Nintendo Entertainment System. It was based off the short-lived cartoon series of the same name. Upon analyzing the game’s instruction manual, TheActionGameMaster spotted a minor difference in the password screen on the twelfth page, which discusses the game’s extended play features. In the manual, there are seven digits to be inputted. It reads “5,2,5,7,142”. In the final game, you may only input six digits on the password screen. This minor difference suggests that the photograph in the manual was taken from a later build of the game, or that it was some sort of tester’s code.

[Unheard Interview] Retro City Rampage Creator talks about the game and its unseen features

After starting life as Grand Theftendo, an NES de-make of Grand Theft Auto 3, Retro City Rampage has become what the creator calls an “Open World Action Parody”, and all that remains of GTA is the gameplay. In an audio interview for Unseen64, the creator, Brian Provinciano, reveals a new vehicle, the reason behind parodying the TMNT Water Level of legend, and a feature he wanted to include, but plans instead to use it in a hopeful sequel.

Retro City Rampage should be available for download on WiiWare, PSN and XBLA in the next few months! Check www.retrocityrampage.com for more info and news about the game, or listen the video below for our interview with Brian!

Brave Arms [PS3 – Pitch / Cancelled]

Brave Arms is an action game that was in early development stages at Namco’s Project Aces team, planned for the Playstation 3. We dont know how much work went into the game, as the only documents about it’s existence are a couple of scans (?) that shown some target renders and concept arts, probably created to pitch the project. As far as we can get from the japanese translation (@ Wikipedia), Brave Arms took place in Gran Rugido, the capital of the Kingdom of Sapin, an allegory of Spain in the Ace Combat series. The player would had fight alongside the local resistance against an unknown military regime.

There are no more info on Brave Arms and it’s currently unknown why it was never finished.

Images: