Playstation

Warspirits [N64 PSX – Cancelled]

Warspirits is a cancelled action game that was in development by Candle Light Studios for the Playstation and Nintendo 64. There are basically no official info about this project and sadly only few screenshots are archived in the gallery below, to preserve its existence. We can speculate that the game was cancelled because they were not able to find a publisher interested in it. If you have more info on this game, please let us know!

Thanks to Celine for the contribution!

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TwinBee Miracle [PSX – Cancelled]

TwinBee Miracle is a cancelled RPG that was in development for the original Playstation. TwinBee Miracle was supposed to be the first “next-gen” iteration of the well-known, at least in Japan, Konami shoot’em up series. Unfortunately, we don’t know much about the game apart that is was a 2d turn-based jrpg and that it was scheduled to be released on Psx in 1996 for the 10th year anniversary of TwinBee. A TwinBee RPG got out in japan in 1998, but it was a completely different game.

A video of Twinbee Miracle appeared in a 1995 V-jump tape and Arron was able to get a copy of it and to upload the footage on Youtube!

Thanks to Defunct Games for a bigger scan of  the”Nov 1995 Die Hard Game Fan” magazine and to Youloute for “Consoles+ 49 – December 1995” magazine scan!

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Powerslave 2 (Exhumed 2) [Cancelled – Playstation, PC]

Powerslave 2 (AKA Exhumed 2) is a cancelled game that was in  development for playstation and PC, set in ancient Egypt, thousands of years before the original title. At the start of  Powerslave 2, Ra ( the sun god)  disappears causing a permanent solar eclipse on the land. It turns out that he has been abducted by one of his arch-rivals, and its your duty to rescue him and return light to the world. As a young egyptian warrior you must seek out various egyptian gods and attempt to gain their super natural powers, in order to ultimately challenge and defeat Ra’s rival.

Contrary to the first Powerslave (a FPS) the sequel was meant to be a third person action game, even less linear than the first episode. Developed by original creator Lobotomy Software, the game was probably cancelled when the studios was acquired by Crave Entertainment in early 1998.

Images from GameFan 5-10

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Popcorn (Short Fuses) [PSX – Cancelled]

Popcorn is a cancelled action adventure game that was in development by Eighth Wonder in 1997 / 1998 for the original Playstation. In the nineties Rare was one of the most prolific developer on Nintendo platforms. So it was quite a shock when in 1997 a small number of employees (game designer Oliver Davies; software engineers Oliver Norton, Steve Patrick, and Jeff Stafford; and two artists, Christopher Gage and Adrian Smith later replaced by Andrew Wood and Jemie Hemming) left the company to form a new studio called Eighth Wonder funded by no other than Sony Computer Entertainment Europe, Nintendo main competitor at the time.

The deal had SCEE committed to publishing the new development house’s first three titles, with an option to pick up the next three. The first title in the work by this promising studio was an action/adventure game named Popcorn (also known as Short Fuses) that was similar to a 3D Bomberman clone but with puzzles and exploration elements.

Popcorn featured six world themes, each with three levels and after you beat the boss of each world you could progress to the next one and use the boss as a playable character (more than 10 playable characters including the hidden ones were planned such as a knight or a female ninja). The games was said to sport nice lighting effects, high resolution graphics (512×240) and a consistent framerate at 30 FPS.

At E3 1998 the game displayed under the Sunsoft booth so it is likely that Sunsoft would have been the american publisher. However as often happen with very publicized deals that involve many projects, Eighth Wonder are believed to have experienced a number of internal problems and, by 1999, the studio no longer existed relegating Popcorn into obscurity.

Thanks to Celine for the scan! (Console+ magazine issue 78 and Edge issue 60)

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