Sony

Red Dead Revolver [Beta – PS2, XBOX]

Red Dead Revolver is a western third-person shooter published by Rockstar Games and developed by Angel Studios, a team that is now known as Rockstar San Diego. The game was released in May 2004, for the PlayStation 2 and Xbox, but its development begun 3 years before (2001 / 2002) and the project was originally meant to be published by Capcom.

In 2002, Angel Studios were acquired by Take Two Interactive and Rockstar Games purchased the rights of the title and expanded on it. The original version of Red Dead Revolver had a more arcadish and fast gameplay, while the final one had a more “open world realistic” approach. The “Angel Studios Version” was played more like an “on rails” shooter (but with free movements), instead the “Rockastar San Diego Version” is more like an action adventure.

Chek the trailers below for a comparison. If you played the game and can help us to notice more differences, it would be appreciated!

Thanks to BemaniAK for the contribution!

Images:

Beta Videos:

Here’s the final version of the game for comparison:

 

Sticky Balls [PSP – Cancelled]

Sticky Balls is a cancelled puzzle game that was in development for the PSP.  As we can read on Wikipedia, the project was developed by Zed Two initially for Pocket PCs. After Zed Two was bought out by Warthog, a new version was in development for the PSP, until Warthog was bought out by Tiger Telematics and development was switched to the Gizmondo. The game was finally published for the Gizmondo, but it was different from the PSP one (that before being cancelled became more similar to Monkey Balls / Kororinpa).

At the Pickford Bros website (that worked on Sticky Balls) we can read some more info on its development:

Designed with the Pocket PC’s touch screen in mind, the game was prototyped on the PC in Blitz Basic and given to friends and people in the office to play, and even made available for free download from zedtwo.com, but not neccessarily intended as commercial product. The demo ended up being passed around the UK video game industry, and in response to the surprising popularity we developed the game a little further, and opened a website to keep track of hi-score tables.

Thanks to Userdante for the contribution!

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Videos:

 

Painkiller: Hell Wars [PSP – Cancelled]

Painkiller: Hell Wars is a cancelled FPS that was in development in 2006 by czech studio Mindware Studios (which also developed Painkiller: Overdose and a spiritual successor, Dreamkiller), that would have been published by DreamCatcher Interactive for the PSP. The original Painkiller was released in 2004 for PC and in 2006 a port titled “Hell Wars” was published for the Xbox, but the PSP one would have been different from the other versions. As we can read in a Gamespot preview from E3 2006:

The game’s content appears to be mostly new, with new monsters, weapons, and levels, as opposed to Hell Wars for the Xbox, which was mostly a port of existing PC content.

Sadly Painkiller Hell Wars was never released for the PSP: only few images  and a trailer are available, but the ingame scenes dont seem to be from the PSP version. It’s currently unknown how much of the game was completed before its cancellation.

Thanks to Userdante and Jaxx for the contributions!

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Videos:

 

Rat Attack [N64/PSX – Beta]

Rat Attack! is a puzzle / action game developed by Pure Entertainment that was released in 1999 on PlayStation and in 2000 on Nintendo 64. The object of the game is to clear each level of a certain total of rats, without getting hit enough times to lose a life, or ensuring the room wasn’t destroyed, which would also kill you. [Info from Wikipedia]

LavaWave has found some beta Rat Attack screenshot with removed levels , high quality models (instead of the low quality ones in the final game) and a boss stage with the scorpion king totally revamped (probably a target render). Also, the official site of the game surprisingly is still alive since 1998 or so, in which we can read an interesting “the making of rat attack” section.

Thanks a lot to LavaWave for the contribution!

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