Sega

Thunderforce VI [Dreamcast – Concept / Cancelled]

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A video was made in 2000 which circulated on the Internet showing the intro sequence for Thunder Force VI. This video serves as evidence that Thunder Force VI was at one point in development for the Sega Dreamcast console. In 2001, a video game music album was released from the band “Noise” entitled Broken Thunder: Noise Image Soundtrack Volume 3 featuring music intended to be used in Thunder Force VI. The soundtrack is composed by Tsukumo Hyakutarou, Noise band member and music composer for many of Technosoft’s games (including Thunder Force V). On December 5, 2005, the music featured in Broken Thunder: Noise Image Soundtrack Volume 3 was re-relased along with other arrangements from previous Thunder Force games on an album entitled Thunder Force VI Soundtrack ~Broken Thunder~ published by “Factory Noise & AG”. Internet rumors have been floating around that Technosoft, who has not been heard from since the early 2000s, are currently rehiring staff and planning to release Thunder Force VI for an unnamed game system. – [info from Wikipedia]

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Dreamcast Tech Demos [Tower Of Babel & more]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in the page. Thanks a lot for your contribution! :)

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Dreamcast Tech Demos: Tower of Babel

Dreamcast Tech Demo: Irimajiri

 

Internet Game Pack [DC – Unreleased]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in the page. Thanks a lot for your contribution! :)

ITA: ??? (da scrivere)

[Thanks to Jenkins for the contribute!]

[Source: www.dreamcasthistory.com]

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Resident Evil: Code Veronica [Beta]

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Code: Veronica was one of the first third-party games announced for the Sega Dreamcast by the end of 1998. The game was originally scheduled for a late 1999 release following the Dreamcast launch, but was delayed and eventually released at the beginning of 2000.

While Production Studio 4 was in charge of the game’s artistic direction, the actual development of the game was handled by Nextech Corporation (a subsidiary of Sega at the time), the same company that ported the original Resident Evil to the Sega Saturn. Although, the game was originally marketed as a Dreamcast exclusive during its initial release, the game was ported to the PlayStation 2 and GameCube later, in the form of the updated version Code: Veronica X. [Infos from Wikipedia]

While the game was in development, Capcom released various screenshots from early versions of the project, in which we can see some differences in Claire’s clothes (changed 2 times before the final ones), enemies (a different looking spider, monsters placed in different areas), camera angles (different fixed visuals) and backgrounds (different items and details).

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