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Images:
Videos:
Dreamcast Tech Demos: Tower of Babel
Dreamcast Tech Demo: Irimajiri
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Bit more narrative on the “Future City” demo
https://archive.org/details/Sega_Saturn_Magazine_Issue_36_1998-10_EMAP_Images_GB
and some on the Iri-San Demo
https://archive.org/details/Sega_Saturn_Magazine_Issue_34_1998-08_EMAP_Images_GB
Edge commented on the Future City demo (Sept’98 issue) saying final DC titles would have at least another 500,000 polygons to play with, the many particle-generated fires being of particular note, lighting effects being superb and easily created via the PowerVR 2G Chipset running on Seg’s set 4, 40% power development kit.
Set 4 being a newer, more powerful development kit capable of 600,000 polys per sec with all effects turned on.Final set, set was already in hands of Jap.developers.All companies would recieve Set 2 dev.kits (around 25% of DC’s final technical abilities) for FREE, with Sega retaining ownership of them, and Sega could take them back if games shown were’nt of high enough standard.
Set 5 Sega were expected to charge around US $6,000 though the version designed for Graphics artists was expected to cost less.
Iri-San & Tower of Babel
https://archive.org/stream/Computer_and_Video_Games_Issue_200_1998-07_EMAP_Images_GB#page/n7/mode/2up