GameCube

James Bond 007: Everything or Nothing [PS2/XBOX/GC – Beta]

James Bond 007: Everything or Nothing is a 2004 third-person shooter, developed by EA Redwood Shores and EA Canada for the PlayStation 2, Xbox, and the GameCube. DCodes7 noticed some beta differences in the early screens  and videos released for the game:

  • Different and unused outfits worn by James bond
  • Different outfit for Jaws (beige shirt with brown pants & brown suspenders)
  • Beta enemy wearing a silver/platinum armor (not used in the final game)
  • Beta enemy wearing a grey/black hat (the hat is red in the final)
  • Various differences in the first trailer

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12 Volt [PS2/XBOX/GC – Cancelled]

12 Volt is an arcade racing game that was in development by Sproing in 2003 / 2004 for the Playstation 2, Xbox and GameCube. The game was set in slot-car tracks and players would have been able to race their models in houses and gardens. 12 Volt looked like a mix between Re-Volt and another cancelled Nintendo 64 game, Mini Racers: it’s unknown why Sproing never released this project or how much it was completed before being canned.

Some more info can be read in the original press release:

The cars can move freely on the track, they are not bound to a specific lane or slot like conventional slot cars are! This way the game combines the look of a die-cast-racer with the feeling of a full-physics arcade rally game!

Highly realistic physics enable the player to activate toys and tools that work as weapons against other players. Imagine plunging through a heap full of marbles crashing at you in a world that really looks and feels like a childhood dream-come-true. Special magnetic rails even allow you to hook on to the inner side of hairpins and drive through them at full speed!

A GBA version was planned (and cancelled) too, but they did not even show any screens from this portable version.

Thanks to Userdante for the contribution!

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Ms. Pacman: Maze Madness 2 [XBOX/PS2/GC – Cancelled]

In 2005 TKO Software were working on a sequel to Ms. Pacman: Maze Madness, a platform game that was originally released for the Nintendo 64, Playstation and Dreamcast. Ms. Pacman: Maze Madness 2 was going to be published for the Xbox, Playstation 2 and GameCube, but the project was cancelled in mid development because of saturated market for the genre.

Thanks to Hey Hey for the contribution!

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Knights [XBOX/PS2/GC – Cancelled]

Knights is a cancelled car combat game that was in development by Eden Games for the Xbox, Playstation 2 and GameCube. The project would have been published by Atari but in May 2002 the company was sold to the Infogrames Group and Knights vanished without any traces. In 2003, Eden Games released V-Rally 3 and Kya: Dark Lineage. Only some artworks remain to preserve the existance this car combat project.

Thanks to Hey Hey for the contribution!

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Pickles [GC/PC – Prototype]

Pickles is a prototype for a platform / adventure game that was developed by Santa Cruz Games in 2005 / 2006 for the GameCube and PC. They created a playable demo for the game running on their own engine, but it’s currently unknown if they ever tried to pitch the project to a publisher. The Pickles demo was shown at the Game Connection 2006 as wrote in an article published on Gamasutra by Lost Level‘s Frank Cifaldi:

“So the soldier monkeys have bombs, and the elephant shoots peanuts like a machine gun and stuff,” explained Alex Neuse, Project Manager for Santa Cruz Games. “The idea is that you’re stacking, and as you stack your teeter tower is toppling. This is just a tech demo, but if we could really devote some time and money into it, it could be really awesome.”

The Pickles demo looked really interesting, but it never evolved into a full game.

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