Sonic Extreme is a pitch / early proto created by Vision Scape Interactive, that was recently discovered by ProtonX (from the Assembler Forum) on a development unit for the original Xbox console. The project features Sonic skateboarding around in an area reminiscent of Heroes‘s Seaside Hill. Additionally, there appears to be a battle mode with Sonic and Shadow built in the same split-screen style as Sonic Adventure 2: Battle / Mario Kart. Probably Vision Scape Interactive tried to pitch this project to SEGA, but without luck.
Vision Scape Interactive were also working on other cancelled games:
Today’s article will be very short, as it is about an unreleased game for the Xbox that, for whatever reason, doesn’t appear to have been documented at all. Considering its subject, this isn’t entirely surprising. Maybe the developers decided it was better that no traces of this game were ever made public!
The game is called The Big Comfy Couch, and was based on the Canadian childrens’ TV show of the same name. The show, featuring Loonette the Clown and her doll, Molly, is all about teaching ethical, and educational, lessons. The two characters solve a different everyday issue in each episode, on their Big Comfy Couch.
Although almost no information can be found on this game (even other main games journalism sites don’t have it listed), we can assume that it would have followed a similar plot to the TV show, tasking children with the solving of various dilemmas. Here at Unseen 64, we have been lucky enough to have three pre-release screenshots of the game shared with us by one of the developers of the game, and these provide some insight into the game’s interface and style. They show that it was a 3D platformer game, with a vibrant game environment and a few different meters visible to the player. One of these was, presumably, health, as one of the screenshots shows a fight between Loonette and several over-sized dustbunnies (perhaps trying to intimidate the key demographic into cleaning up after themselves?).
The picture of the original title screen shows that multiple systems could be linked up, perhaps allowing co-operative or competitive multiplayer modes. With goals like “Pop all the balloons and pinatas!” (visible in one of the screenshots), one can imagine what a blast that could have been.
It is unknown how close this game was to completion, although “not very” is the assumption, due to the lack of information on the game.
G is a cancelled multi-player hover-bike racer for the original Xbox, in development at FASA Studios (Shadowrun, Crimson Skies) from late 2002 till late 2003. It’s possible that the project was canned because they had to switch time and resources to finish Mechassault 2. Sadly only a video remains from G, preserved below to remember the existence of this interesting game.
Dragon Booster is a cancelled racing / combat game based on a canadian animated series first broadcast in 2004. The cartoon follows the story of young Artha Penn, a boy who rides Beaucephalis (or “Beau” for short), the dragon of legend. He becomes a Dragon Booster, a hero to protect the world from the impending Dragon-Human war, and to unite humans and dragons for all time. [Info from Wikipedia]
In 2003 Eden Games were working on this project for the Playstation 2 and Xbox, but the game was later cancelled for unknown reasons. A DS version was released in 2005, but it was developed by Konami (KCE Hawaii).
Freedom Fighters its a third person shooter released for PlayStation 2, Xbox, Gamecube and PC, developed by Io Interactive and published by Electronic Arts, the game was announced in e3 2002 as Freedom: The Battle For Liberty Island and few changes have made. Diferrent HUD, there was a person detector, AK 47 used to have a bayonet, and Chris snow outfit was being used since the game beginning, the dot was yellow and huge and would turn red on enemies.
Thanks to Vicente for the contribution!
in 2003 Chris outfit was changed to his plumber outfit for the first levels and the HUD was almost complete, the ak 47 with bayonet still there and health packs used a different icon.
Troy was equipped with an ak 47
Months before the game release, a demo was made available for PC and PS2, that contains the Post Office level.
In final version you can only complete this level when you blow up up the sniper post with a c4 earned in Police Station, then go back to Police Station and save Isabella to be allowed to continue, but she and the kid does not appear in the demo, nor even the freedom fighters from the building and Troy in Post Office.
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