Disclaimer: This is mostly a backup of an old page created by ATMachine with details about the beta differences in the early versions of Indiana Jones and the Fate of Atlantis. It seems that the original page does not exist anymore, so we re-posted this to archive all the interesting…

Contest: design the front cover for the Unseen64 book!
After 1 year and half of collective volunteer work during our (not much) spare time, sleepless nights researching, contacting developers and writing about lost games, 40+ authors that contributed with articles… our book is almost complete! Articles, related content and interviews are about 95% ready, all our (last) energies and…
Disruptor [Playstation – Beta]
Disruptor is FPS developed by now popular Insomniac Games for the original PlayStation and published in 1996 by Universal Interactive Studios. Disruptor was initially planned for the 3DO game console back in 1994 but due to the bad reception of the 3DO development of Disruptor was quickly shifted over to…
Deep Cover [PC – Cancelled]
Deep Cover was a first-person shooter being developed by Looking Glass Technologies and Irrational Games in the 1999 to 2000 period. During the development of System Shock 2, the Looking Glass team began work on a new game which would take the concepts of Thief: The Dark Project into a…
We are ready for another year of unseen games, thank you!
While we keep working on the Unseen64 website as much as we can, plus taking extra time to write articles and organize interviews for the Unseen64 book (that we hope to be able to release in mid / late 2016), another year passed. 2015 was an important year for U64…