In the development of Wii Sports, Nintendo tried to use Mario characters in place of the Miis, but found out that people liked the simple Mii style better. The current Mii design is based on traditional Japanese wooden dolls (known as “Kokeshi”). Before the final design, there was also different…
Final Fantasy Crystal Chronicles: The Crystal Bearers [Beta / Concept – Wii]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in…
Project Reality / Nintendo Ultra 64 [Tech Demos]
The Nintendo 64 was the culmination of work by Nintendo, Silicon Graphics, and MIPS Technologies. The SGI-based system design that ended up in the Nintendo 64 was originally offered to Tom Kalinske, then CEO of Sega of America by James H. Clark, founder of Silicon Graphics. SGI had recently bought…
Super Smash Bros [Beta – N64]
Super Smash Bros. was developed by HAL Laboratory, a Nintendo second-party developer, during 1998. It began life as a prototype created by Masahiro Sakurai and Satoru Iwata in their spare time titled Kakuto-Gēmu Ryūō or Kakuto-Geemu Ryuoh (格闘ゲーム竜王 ?, lit. “Dragon King: The Fighting Game”), and originally featured no Nintendo…
Little Big Planet [PS3 – Beta / Prototype]
Before LittleBigPlanet was called “LittleBigPlanet”, it was called “Craftworld”. It was a physics-based 2D side scrolling game and it’s main character was a little guy by the name of “Mr. Yellowhead” (he is an unlockable character in LBP). His arms were controllable with the right analogue stick and his legs…