Pitfall: The Mayan Adventure [Beta – SNES)

Pitfall: The Mayan Adventure [Beta – SNES)

As we can read on Wikipedia, Pitfall: The Mayan Adventure is a 1994 videogame developed and published by Activision in partnership with Redline Games. It was first released for the Super Nintendo Entertainment System, Sega Mega Drive (Sega Genesis) and Mega-CD (Sega CD) in 1994, followed by releases for the Sega 32X, Atari Jaguar, and PC the following year. Hallfiry on Betaarchive forums found some images from a beta version, if you want to write a list of all the differences, leave a message below! :D

Thanks to Stephen Reed for the contribution

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5 thoughts on “Pitfall: The Mayan Adventure [Beta – SNES)

  1. anon

    I’ll begin: Everything!
    First screenshot looks completely different from the first screen in the game and there’s no giant aquatic enemy in the Genesis/SNES version.
    I’m pretty sure it’s not in the other console ports either since they were all ports of the PC edition.

    Main character looks closer like the one from the original Pitfall/Super Pitfall games. In the final you don’t really play as Harry, you control his son.
    Also, the quicksand holes are larger and look very different.

  2. badinsults

    There is actually a prototype of Pitfall Harry for the SNES out there. I am not sure if it is the same build as the advertisement, but it definitely not near final. I am unsure who owns it now, but it was sold on Ebay in 2009.

  3. Ross Sillifant

    Imagitec also promised a version for the Commodore CD32, Previews appearing around Spring 1995.

    Mix of concept art and in-game imagery

    CD32 version supposed to offer better than 16 bit graphics (256 colours?), CD sound but also more challenges and extra items.

    Never appeared though in true Imagitec fashion.

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