As we can read on Wikipedia, Pitfall: The Mayan Adventure is a 1994 videogame developed and published by Activision in partnership with Redline Games. It was first released for the Super Nintendo Entertainment System, Sega Mega Drive (Sega Genesis) and Mega-CD (Sega CD) in 1994, followed by releases for the Sega 32X, Atari Jaguar, and PC the following year. Hallfiry on Betaarchive forums found some images from a beta version, if you want to write a list of all the differences, leave a message below! :D
Thanks to Stephen Reed for the contribution
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
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I’ll begin: Everything!
First screenshot looks completely different from the first screen in the game and there’s no giant aquatic enemy in the Genesis/SNES version.
I’m pretty sure it’s not in the other console ports either since they were all ports of the PC edition.
Main character looks closer like the one from the original Pitfall/Super Pitfall games. In the final you don’t really play as Harry, you control his son.
Final:
http://www.techmynd.com/wp-content/uploads/2010/04/pitfall-2-snes.jpg
Also, the quicksand holes are larger and look very different.
Thanks a lot for all the info everyone! :D
Heh, I’ve got a prototype cart with an early build of Pitfall on it for the Genesis.
There is actually a prototype of Pitfall Harry for the SNES out there. I am not sure if it is the same build as the advertisement, but it definitely not near final. I am unsure who owns it now, but it was sold on Ebay in 2009.
Imagitec also promised a version for the Commodore CD32, Previews appearing around Spring 1995.
Mix of concept art and in-game imagery
CD32 version supposed to offer better than 16 bit graphics (256 colours?), CD sound but also more challenges and extra items.
Never appeared though in true Imagitec fashion.