Painkiller: Hell Wars is a cancelled FPS that was in development in 2006 by czech studio Mindware Studios (which also developed Painkiller: Overdose and a spiritual successor, Dreamkiller), that would have been published by DreamCatcher Interactive for the PSP. The original Painkiller was released in 2004 for PC and in 2006 a port titled “Hell Wars” was published for the Xbox, but the PSP one would have been different from the other versions. As we can read in a Gamespot preview from E3 2006:
The game’s content appears to be mostly new, with new monsters, weapons, and levels, as opposed to Hell Wars for the Xbox, which was mostly a port of existing PC content.
Sadly Painkiller Hell Wars was never released for the PSP: only few images and a trailer are available, but the ingame scenes dont seem to be from the PSP version. It’s currently unknown how much of the game was completed before its cancellation.
Thanks to Userdante and Jaxx for the contributions!
Images:
Videos:
What do you think about this unseen game? Give your vote!
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It was not developed by People Can Fly but by a czech studio Mindware Studios, which also developed Painkiller: Overdose and a spiritual successor Dreamkiller.
Thanks for the info Jaxx! :) I’m going to update the post
One more thing, it was supposed to be on the PS2 too, but I don’t know if they made it past the paperworks. I heard a weird story from the lead designer of that studio, that they already worked on the assets, which were for PSP but also PS2.
Interesting.. could it be possible to get again in contact with the lead designer to try to preserve more screens from the project?
jaxx, is true, the game was supposed to be released for the ps2, but for unknown reasons it was cancelled too, i guess it was because of painkiller overdose.
I guess that since the got very bad relationship with Dreamcatcher right now (they screwed them off in financial terms), it would not be good for them to just release some screenshots of an unfinished game. He does not like to talk about it either.
Vicente: well, the reasons are more complicated than that…