From a email interview with Wired Online Magazine, Katsuya Eguchi shares with us some lost info about the recently released / popular Wii Sports resort.
“We considered fishing and a water slide activity before deciding on the final twelve events,” Eguchi said. We’re having a hard time imagining a controllable, skill-based water slide game, which may have been one reason it didn’t end up in Resort. “As for more unconventional concepts, we created a pretty fun prototype of kendama, a traditional Japanese toy, that just didn’t fit the game’s theme.”
More info if it comes, for now we thank Wired for providing this information!
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