Secret of Mana, known in Japan as Seiken Densetsu 2, is an action RPG for the Super Nintendo developed and published by Square. Secret of Mana is the sequel to Final Fantasy Adventure for the Game Boy and the second installment in the Mana video game series. The game was originally going to be a launch title for the SNES CD add-on. After the project was dropped, the game had to be altered to fit onto a standard game cartridge. [Infos from Wikipedia]
Robert Seddon has made us to notice that according to this article, Square was intending to port the game to the Wonderswan. Given that their Romancing SaGa port featured material cut from the original, it’s a shame the Seiken Densetsu 2 port didn’t happen. You can also read more about he beta differences of Secret of Mana on ManaRedux!
In the gallery below you can see various beta screenshots from that Luis has shared with us: there’s an early version of Potos and Pandora Village, different World Map, many unknown locations, the characters that walk in a river (that is not accessible in the final game), an unused character with pink hair, different HUD, beta Gaia Navel (if you have more infos on the differences in these screens, please let us know!), the hero in a weird place in Water Palace and much more! Also, as you can read in the scan the original title for the english version of the game was going to be Final Fantasy Adventure 2.
In the video below the gallery, recored by Shernoubi, we can notice various unused sprites and a debug room!
Thanks a lot to Luis & pantalytron for the contribution!
According to this, Square was intending to port the game to the Wonderswan. Given that their Romancing SaGa port featured material cut from the original, it’s a shame the Seiken Densetsu 2 port didn’t happen.
Thanks for the links Robert, i have added them in the description :) There were rumors that they had to redesign the world map and cut some bosses from the original SNES-CD Rom version of the game..
I like obscure gaming system ( althought WS was quite successfull in Japan ).
Speaking of Wonderswan and Squaresoft there are two “unseen” that I’m aware of.
One is the remake of FF3.
Here a screenshot:
The other one is Dice de Chocobo that was briefly mentioned in this old TGS trailer:
And that the original design had multiple endings, if I remember rightly… but annoyingly, I can’t remember where I heard that.
Did you get the last 3 pictures from gamefaqs?
Is so, I scanned those pictures :)
the one with mantis ant fight, overworld and weird water palace.
Hi Luis! I dont remember where i found those scans, but i dont visit GameFaqs often, so maybe they were re-uploaded on some other forum where then i found them :) I played the game too many years ago and i dont remember it very well, do you know exactly which differences are shown in those screens? It would be usefull to add some more info in the article!
Oh, I also have more if I can find some.
I said above I’d heard somewhere that Square originally planned multiple endings, and I’ve now got a (secondary) source for the claim: Retro Gamer #85 writes that ‘first to go was the plan to have multiple routes through the adventure, culminating in several possible alternate endings’.
It’s been hypothesized that the animations used in the games’s TV commercial was intended as an FMV cutscene for the CD release of the game.