Mario Kart: Super Circuit [GBA – Beta]

Mario Kart: Super Circuit [GBA – Beta]

mariokartgbalogo.jpg

When it was first shown, Mario Kart for the Gameboy Advance looked a bit different than the final version. If you take a look a these beta images, the characters had bigger heads and smaller karts. Also it seems that the tracks had some differences in the details and in the course design, as we can see in the images and the video below.

Mattrizzle of The Cutting Room Floor discovered that there are a few unused tracks still in the final game’s data. Most of them appear to be Super Mario Kart’s battle courses, which means that they were probably at one point planned to be in the game along with the Super Mario Kart tracks. Unfortunately, the starting positions in each of the battle courses don’t exist, so the starting points default to position 0,0.

Thanks to Mario125 and Goomther for the contribution!

Images:

Video:

The unused tracks:


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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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One thought on “Mario Kart: Super Circuit [GBA – Beta]

  1. Usako the 3rd

    Hold on there! I have made the Beta tracks that never appeared in the Final version of Mario Kart Super Circuit. I used MAKE to hack Super Mario Kart, by creating tracks and showcasing the AI. I’ll send you some of the SMKC files, If I feel like it. Also, I’m no longer Anon BSSM Fan. Anon BSSM Fan is now Usako the 3rd.

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