Posts Tagged ‘lionhead studios

Black & White is a god / strategy game developed by Lionhead Studios and published by Electronic Arts and Feral Interactive in 2001 for PC. The project was in development till 1997 / 1998 and in the gallery below you can see some early screenshots, taken from various target renders, prototypes, tech demos and beta [...]

We love you Peter! That’s what we like, more developers that share infos on their cancelled projects! IGN made an interview with Molyneux about Project Justice and Project Survivors, two interesting concepts that were in development at Lionhead Studios before their cancellation. Check the video below and hear more about them: Edit

Fable II is an action RPG developed by Lionhead Studios and published by Microsoft Game Studios. It’s the sequel to Fable  and it was originally announced in 2006 and released in October 2008. [Infos from Wikipedia] In these images we can see a series of early concept arts that were used to create the final [...]

Justice was a concept for a new game that was in development at Lionhead Studios, but not many informations are available on it’s gameplay elements or story. From the few concept arts that remain from this cancelled project, it seems that Justice was set in a distant future, inspired by Blade Runner. Images: Video: Edit

Survivors was a misterious project that was in development at Lionhead Studios for the Xbox 360: not many informations are available, apart from a series of concept arts, from wich we can only wonder about how the game could have been played. From what we can see, it seems that Survivors was going to be [...]

Fable is an Action RPG developed by Big Blue Box, a satellite developer of Lionhead Studios, originally published by Microsoft for the Xbox in 2004. Originally developed under the name Project Ego, Fable’s development involved more than seventy people. The game’s release was widely anticipated, due in part to Lionhead creator Peter Molyneux’s enthusiastic hype [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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