In: UNSEEN NEWS
1 Feb 2008Would you like to contribute to the Unseen 64 Archive, with infos, screens or videos? Send us an e-mail or join our forum! This beta archive can grows up thanks to your support!
We are collecting beta screens & videos from many years and even friends have given to us some of them, so [...]
In: SONY| playstation
16 Jul 2008Crash Bandicoot is a platform game published by Sony Computer Entertainment and developed by Naughty Dog for the PlayStation. Crash was released in North America in 1996, but the development started in August 1994 with the title character, Crash, being designed by Charles Zembillas and Joe Pearson. The development of this game took place entirely [...]
In: SONY| playstation
21 Jul 2008Crash Bandicoot 2: Cortex Strikes Back is a platform game and the sequel to Crash Bandicoot. It was developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation video game console and released in 1997. [Info from Wikipedia]
In the beta screens and videos there are some interesting stuff that were removed or [...]
In: SONY| playstation
23 Jul 2008Crash Bandicoot 3: Warped is a platform game developed by Naughty Dog for the PlayStation. The game serves as a direct sequel to Crash Bandicoot 2: Cortex Strikes Back. It was the last platformer in the series developed by Naughty Dog, who then developed Crash Team Racing. [Info from Wikipedia]
In these screens from the beta [...]
In: SONY| playstation 2
5 Dec 2008Cortex Chaos was a spin-off game from the Crash Bandicoot franchise, that was in development at Traveller’s Tales Oxford, but that was cancelled just after the early concept stage. The game is also know as “The All-New Cortex Show” and the player would have used Dr. Neo Cortex as the main character. The project had [...]
In: MICROSOFT| SONY| playstation 2| xbox
7 Dec 2008From early screenthos of Crash Twinsanity, we can notice that some stuff were different in the beta version: a character and some levels were removed (Foofie, the Lava Caves, Gone A Bit Coco), there were Bats in N. Sanity Island, the 10th Dimension area was different, Slip Slide Icecapades had a completely different layout and [...]
In: NINTENDO| gameboy advance
27 Apr 2009In Crash for the Gameboy Advance, a series of early screenshots show us some differences, like the Life Crate Icon, a weird character sprite, much thinner waterfalls, a removed Jet-Sub, different Temple Background and some unseen levels, not used in the final game. For more informations check the Crash Mania archive! Thanks a lot to [...]
In: SONY| playstation 2
4 Jul 2009Crash Bandicoot – Wrath of Cortex for the PS2 was a proposed sequel for the Crash Bandicoot series, the ones following… Crash Bandicoot. On his way to stop Neo Cortex from taking over the world! Granted that is what he is up to at the time… There seems to have a lot of changes between [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.