Crash Bandicoot: Wrath of Cortex [PS2 – Beta]

Crash Bandicoot: Wrath of Cortex [PS2 – Beta]

Crash Bandicoot – Wrath of Cortex for the PS2 was a proposed sequel for the Crash Bandicoot series, the ones following… Crash Bandicoot. On his way to stop Neo Cortex from taking over the world! Granted that is what he is up to at the time… There seems to have a lot of changes between the beta and the final version, with removed levels, enemies and more differences here and there.

Also, below you can notice a target render video created by Traveller’s Tales that was used as a pitch to Universal Interactive for a new Crash game, before the project was eventually greenlit and became Wrath of Cortex.

For more information you can check the Crash Mania website, that has donate these images for the U64 Archive! Thanks a lot to HPZr :)

First video from Rlan3 Yt Channel! Thanks to Retroguy205 for the link to the videos of the unused levels!

Images:

Videos:


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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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3 thoughts on “Crash Bandicoot: Wrath of Cortex [PS2 – Beta]

  1. Nikki

    Pause at 0:28 and you can see Coco trapped in a cage. Could it be for a “Save the Princess”-like minigame or could it possibly be that Coco could be the damsel-in-distress of the game (like Tawna from Crash Bandicoot 1)? What do you think they used that whole “Coco in a cage” thing for?

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