Crash Bandicoot 3: Warped [PSX – Beta]

Crash Bandicoot 3: Warped [PSX – Beta]

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Crash Bandicoot 3: Warped is a platform game developed by Naughty Dog for the PlayStation. The game serves as a direct sequel to Crash Bandicoot 2: Cortex Strikes Back. It was the last platformer in the series developed by Naughty Dog, who then developed Crash Team Racing. [Info from Wikipedia]

In these screens from the beta version there are some differences: an early design of the HUD, changes in the the Load/Save Monitor room and in the Warp room, a missing background in the “Under Pressure” area, a removed bonus stage in the medieval levels, a removed Lab assistant that was supposed to be riding a triceratops, some levels names where changed and even the colors of some enemies were different. For more informations you can check the Crash Mania website, that has donate these images for the U64 Archive! Thanks a lot to HPZr :)

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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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4 thoughts on “Crash Bandicoot 3: Warped [PSX – Beta]

  1. Nikki

    When we play Spyro the Dragon (our friend Sam had a collector’s edition thing and he let us borrow it), we enter some kinda code to access the… you know. The demo for Crash 3. And the thing we did NOT understand about the demo is that Coco sounded like Crash when she got hurt. That strange Crash sound effect that went “whoah” was taken from the first game.

  2. Lord Cinneris

    Also, in the same demo on Spyro the Dragon, you can see in the menu one of the relic’s type listed as “Silver”, a dark grey relic (which in the final becomes the “Sapphire” type)

  3. Luigithemetal64

    There is no technology in the medieval times. That’s why they removed that bonus round, instead, a floating platform was put and the bonus round takes place by the castle wall.

  4. Pascal babel

    Hello my name is Pascal I will be asking if you have an iso of the Crash 3 Beta because I would like to see how the beta was so who she the an iso of it write it me here my E mail address: [email protected]

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