RS Links: Baldur’s Gate origin and Imoen addition

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by In: UNSEEN NEWS

28 Feb 2009

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A new RS Links chapter: Robert Seddon sent to us a link to an interview at IGN with a couple of Baldur’s Gate developers, in wich we can read some interesting informations about the creation of the game and its characters:

Imoen’s popularity was a surprise, mostly because she didn’t exist. What’s that mean? Her character was a late addition to fill a non-psychotic-thief gap in the early levels. We had no recording budget left, so I assembled her lines by editing voice-over left from a scrapped demo. The original character was a guard named Pique. That’s why she has no standalone confrontations / interactions with other party members, which makes her relationship to the player seem closer, and led to making her a half-sister in BG II.

I was hired by BioWare just before Christmas in 1996, but didn’t actually start until May of 1997 when I actually completed my Computer Science degree. Between those two dates, our original concept for a game called Battleground: Infinity had begun to transform into Baldur’s Gate.

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1 Response to RS Links: Baldur’s Gate origin and Imoen addition

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Robert Seddon

August 17th, 2010 at 1:09 am

According to this, Battleground: Infinity was going to be ‘an MMO [about a pantheon of different mythologies]‘.

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