HALO MMO (Titan) [X360 PC - Cancelled]

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by In: MICROSOFT|OTHERS|pc / mac|xbox 360

23 Sep 2008

Our nice friends Robert Seddon and Batzarro have linked us to an intersting news that was spotted on Game Set Watch and Gamasutra, that talks about the find of some screenshots from “Titan Project”, an HALO inspired Massive Multiplayer Online game that was in development at Ensemble Studios, but was cancelled in 2007.

Ensemble Studios has recently closed (for financial problems?) after they had finished to work on Halo Wars and a supposed former employer of the team has started to share screens and some infos about the cancelled games that he worked on. On his Flickr Account we can see a wonderfull collection of images from Titan, and on his blog we can read that: “In 2005 Ensemble Studios completed Age of Empires III. Following that, several game prototypes (a major one was ‘Wrench’, more at a later point) were developed. One of them was a Halo inspired MMO codenamed Titan; cancelled after around two years in June 2007.”

We’ll try to follow Goneisgone updates to find about more previusly unknow cancelled games, but keep an eye on his blog because he’s doing a wonderfull work and thanks to him we are able to save screens and infos that could have been lost forever! In the meantime, take a look at all these nice screens from Titan / HALO MMO, stored in the Unseen Archive for preservation purpose. Huge props to Goneisgone for the sharing!

Also, IncGamers had an interview with an Ex-Ensemble Studios staffer, in which we can read some more info about the project:

You have to remember that Ensemble came from a standpoint of being really good at competing against Blizzard Entertainment,” he noted, drawing comparisons between the success of the Warcraft series and the success of the Age of Empires series. “We had a pretty good history of knowing the types of stuff that Blizzard put into their games to make them really successful, and the kinds of things we’d need to put into an MMO to compete against Blizzard. [...]

Just to give you a couple of examples,” Monk elaborated, “we were using a heroic stylised artform. This heroic stylised artform is exactly the artform that you see being used in Star Wars: The Old Republic right now. It’s timeless. It doesn’t age itself like a game that’s built with a strictly realistic artform does. [...]

So what happened to the Halo MMO? “There was a bit of a changing of the guard at Microsoft at this time,” explains Monk. “Microsoft, from its gaming division, was really changing directions. They were looking really hard at the Nintendo Wii and they were really excited by the numbers that the Wii was turning. This was about the time that Microsoft decided that its Xbox platform and XBLA really needed to go more in the direction of appealing to a more casual, broader audience

Thanks to Userdante for the contribution!

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8 Responses to HALO MMO (Titan) [X360 PC - Cancelled]

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FullMetalMC

September 24th, 2008 at 1:59 am

Ensemble is being closed because M$ doesnt feel that they fit with their plans or something like that

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Xavio

September 25th, 2008 at 7:34 am

Even if that IS a Halo MMO (which I don’t believe) it still looks so foreign. Why not let us play as Spartans instead of lightsaber wearing freaks?

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Robert Seddon

September 21st, 2009 at 12:58 am

According to this, the planned title might have been ‘Halo Universe’.

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monokoma

September 21st, 2009 at 1:19 pm

Thanks Robert! Halo MMO’s concepts are always nice

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Refurs

September 22nd, 2009 at 1:06 pm

@Robert
I think Kotaku got in wrong. It doesn’t say that its title was “Halo Universe”. It’s only mentioned that its a cancelled project in the Halo Universe.

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Robert Seddon

September 22nd, 2009 at 1:44 pm

Mmm… Yes, given the definite article you’re most likely right. Kotaku’s speculation (and they did make it clear that it was speculative) was grounded in the capitalisation.

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Gary R

December 31st, 2011 at 2:23 am

It looks like a World of Warcraft Skin

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Invader

July 16th, 2012 at 12:14 pm

The biggest problem with this is that it would look like an (Seemingly) obvious attempt to knock off Sony`s (then beta) Freerealms.

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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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