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House of the Dead III in cell Shading?!? It seems impossible, but let’s take a step back in time … It was 2003 and House of the Dead III, the famous Sega shooter, raged in the arcades, like previous episodes of the series.
Sega decided to port it to a home console, and since it was based on the Sega Chihiro hardware, they decided on the Xbox. So, SEGA announced the development of a port for Xbox was under way and showed some screens to the public. The early screens had a special feature, using the technique of Cell Shading which made the game look like a color cartoon, with characters drawn with a black marker.
However, the idea was soon abandoned. The causes of abandonment are still unknown, but it is thought that the idea of a graphic “cartoon” in a game as violent as HOTD III would not satisfy the fans, who would definitely prefer “normal” graphics.
Thanks to UK Boogie for the english translation!
Clicca qui per la versione in Italiano ▼
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
8 Responses to House Of The Dead 3 [Cell Shading Proto]
Bill
December 4th, 2008 at 2:55 pm
Translation would be nice. Tried to use a translation site but it was a bit garbled. :-/
monokoma
December 4th, 2008 at 3:28 pm
we are working on the various translations.. HotD3 soon i hope :)
Jack
August 15th, 2009 at 9:16 pm
Apparently not hard enough
dude
February 19th, 2010 at 2:17 am
While i am happy with the buggy Overkill i bought and can’t help but feel this game would increase my happiness as well.
treeckoman
July 3rd, 2010 at 8:47 pm
actually, a cel-shaded house of the dead would be awesome!
UK Boogie
December 29th, 2011 at 6:27 pm
House of the Dead III in cell Shading?!? It seems impossible, but let’s take a step back in time … It was 2003 and House of the Dead III, the famous Sega shooter, raged in the arcades, like previous episodes of the series.
Sega decided to port it to a home console, and since it was based on the Sega Chihiro hardware, they decided on the Xbox. So, SEGA announced the development of a port for Xbox was under way and showed some screens to the public. The early screens had a special feature, using the technique of Cell Shading which made the game look like a color cartoon, with characters drawn with a black marker.
However, the idea was soon abandoned. The causes of abandonment are still unknown, but it is thought that the idea of a graphic “cartoon” in a game as violent as HOTD III would not satisfy the fans, who would definitely prefer “normal” graphics.
monokoma
December 29th, 2011 at 7:37 pm
Thanks for the translation Uk Boogie! I have updated the page :)
vicente
August 20th, 2012 at 2:38 am
HOTD 3 was announced in 2003, it was actually in january 24 2001 according to gamespot, and it was meant to be a dreamcast title.
But the first screenshots were from the xbox in october 25 2001.