Perfect Dark Zero started out as a prequel to Rare’s highly successful Nintendo 64 FPS title “Perfect Dark”. Originally planned for a release on GameCube, Perfect Dark Zero became a Xbox game as Microsoft acquired both Rare and the Perfect Dark franchise. Perfect Dark Zero first appeared on an E3 2001 list for the Nintendo GameCube lineup. However, it was not until Microsoft’s X02, where they announced the acquisition of Rare Ltd, that Perfect Dark Zero appeared again. While it was said to be released until late 2004 at latest, nothing but a few artworks of a cel-shaded Joanna Dark were shown, which saw heavy criticism from fans of the N64 classic. This criticism as well as internal issues led to the game being started again. While the game got a more realistic art style, several key people who had also worked on Perfect Dark left the studio including PDZ’s original lead programmer Brian Marshall, Jamie Williams and B Jones. Thus the title saw several delays. In late 2004, it was decided to release Perfect Dark Zero to Xbox 360, on which it was released as a launch title in 2005.
Mai-hem, a Chinese super villain with a comedy name. With her long pig tails weighted down at the end the idea was that she would use them as a fighting weapon even though she looked unarmed. In the final version Mai-Hem was still a villain, but looks vastly different and she no longer uses her hair as a weapon.
Images & concepts from the Xbox version:
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
Latest posts by U64 Staff & Contributors (see all)
- Mercenaries 3: No Limits [Cancelled – PS3, Xbox 360] - 14-09-2018
- Three unreleased PlayStation games appear on eBay - 07-09-2018
- Satellite Man [SNES – Cancelled] - 30-08-2018