The Legend Of Zelda 64 [Lost Items & More / Beta Hack]

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by monokoma In: NINTENDO| nintendo 64 & 64DD

4 Apr 2008

zelda64hackitemlogo.jpg

With Gameshark Codes and the ability of some “hacker”, the Roms of Zelda for N64 were explored in depth, looking for particular beta remained in digital memory. During the development of the game, Nintendo has removed a lot features and remodeled several items, but was not able to completely erase them. Indeed, within the cartridge you can find some items that do not appear in the final product. Working on combinations and inserting binary complex numerical codes, these objects may appear Beta in the game. And interesting to note the variety polygonal models, which often reveal more information about the history of the development of 3D Zelda project (descriptions below the gallery).

Images:

The photo with the “fish” is taken from Majora’s Mask: the polygon model of the Hylian Loach may have been connected with the rumors of the fishing minigame, it was removed from the final version of the game.

The other photos are all taken from Ocarina Of Time: green leaves used in the Beta as a whistle to call Epona, a poe like in the final version of Twilight Princess, the image in the menu that says “Disk” indicates the connection of the cartridge on Ocarina with Zelda URA on 64 Disk Drive was also found. “Hi! I’m a talking door”is one of the many texts that can be found in the code of the game, but were not used in the full version. The column of stone was probably used as a structure for a dungeon, while the gray tombstone may be a primitive version of the Gossip Stone. The vase is a simple beta model of what we know, but those strange animals with blue beak are really interesting. They resemble extravagant hairy birds,and were perhaps a kind of enemy, but it is difficult to understand exactly what they should be.

The Arwing of Starfox is perhaps the most curious object in beta. It is complete with all its animation: flying, shooting Link and once hit, it crashes in flames exploding on the ground. Why programmers had inserted a spaceship in Zelda? The answer probably is: only Miyamoto knows, but we can assume it was an “easter egg”, a quote for the players, on a quest in Zelda URA. A group of hackers has noticed that the binary number that activates the Arwing is somehow connected with the trap in a game. In some situations, when Link opens a chest of treasure,he is frozen instead of getting objects. Perhaps the Arwing was a second type of trap, activated a second unknown mode: Link would open a treasure chest, which would release the enemy spaceship.

The bird is a polygonal model removed from the final game, it could have been used for some videos of the plot or as a natural animal to animate the scene, a like the butterflies. The cube stone was perhaps something to move to solve puzzles and platforms to reach too high. The beta fish is similar to those in the final, but his enormous size is bizarre: Were there were fish of various sizes on the bottom of Lake Hylia? The tuft of grass and container of the heart are beta versions of the polygonal models used later in Ocarina. Finally, a large rectangular building, probably used in some dungeon.

As Chris Jeremic has made us to notice, thanks to the Zelda 64 Actor Viewer, Cooliscool found some unfinished / beta models in the game’s code:

An incomplete Zora model

Beta Shopkeeper

Some Beta Guy

And a Beta Kokiri

italian_flag.jpg Clicca qui per la versione in Italiano ▼

Screens from: http://www.zso.krahs-emag.com/beta/items.html

Thanks to SuperFun64 for the english translation!

For more info read this article: Project Zelda 3D – The Development of Zelda 64

Per maggiori informazioni: Progetto Zelda 3D – Lo sviluppo di Zelda 64

>> Discuss this article in the U64 Forum!

Did you like this Unseen Game? Here are some related posts:

  1. Zelda: Ocarina Of Time [Gameshark Beta Quest]
  2. The Legend Of Zelda: Majora’s Mask / Gaiden [N64 - Beta]
  3. The Legend Of Zelda: Majora’s Mask “Beta Quest”
  4. Zelda: Ocarina of Time [Debug Version & Test Map]
  5. Zelda 64: Ocarina Of Time [N64 - Tech Demo / Proto / Beta]

13 Responses to The Legend Of Zelda 64 [Lost Items & More / Beta Hack]

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Dimento

August 13th, 2008 at 10:05 pm

0_o
I wish this was in English.

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Bumfacepik

August 26th, 2008 at 2:37 am

The object at the top left was included in master quest

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Chris

January 28th, 2009 at 2:09 am

to answer the question what those weird blue beaked things are, they are in Majora’s mask, you know those annoying black thing with red(?) eyes!

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ENglishcommona

April 6th, 2009 at 1:01 pm

GIve us in English

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monokoma

April 6th, 2009 at 1:37 pm

It’s not easy to translate all the descriptions, but we’ll translate them all as soon as possible! :)

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ZeruDen64

April 21st, 2009 at 4:36 am

The Hylian Loach picture (loachxb0.jpg) is actually a Beta Screenshot (I think from Majora’s Mask) and the weird green thing (zeldaocarinabetagreen.jpg) is an actor hack, based on a beta item… Note of them are “beta founds”..

^^

The Legend Not Die!

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ZeruDen64

April 21st, 2009 at 4:37 am

Edit Typo: NONE of them are “beta founds”..

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monokoma

April 21st, 2009 at 2:11 pm

Thanks Zeru! I’ll fix the description ASAP :)

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superfun64

May 13th, 2009 at 12:47 am

I admit, that the translation could be a little more simplified.

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Roberto

June 13th, 2009 at 5:00 am

lol now i know more about my favorite game ROFL COPTER lol

ROFL:ROFL:ROFL:LOL:ROFL:ROFL:ROFL
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cen

January 16th, 2010 at 4:29 am

uhm.. the hylian loach is not a beta screenshot. i took it myself.

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monokoma

January 17th, 2010 at 7:21 pm

Thanks Cen, that loach model was in Ocarina of Time or in Majora’s Mask? i forgot..

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Chris Jeremic

January 28th, 2010 at 10:41 am

http://forum.unseen64.net/viewtopic.php?f=2&t=1729
the thread here (Started myself) contains links to pictures that where taken using the Utility Of Time, of early versions of characters, it should be added in the description that a tool like this helps find beta objects and these pictures added…
thats about it…

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