The Legend Of Zelda 64 [Lost Items & More / Beta Hack]

The Legend Of Zelda 64 [Lost Items & More / Beta Hack]

zelda64hackitemlogo.jpg

With Gameshark Codes and the ability of some “hacker”, the Roms of Zelda for N64 were explored in depth, looking for particular beta remained in digital memory. During the development of the game, Nintendo has removed a lot features and remodeled several items, but was not able to completely erase them. Indeed, within the cartridge you can find some items that do not appear in the final product. Working on combinations and inserting binary complex numerical codes, these objects may appear Beta in the game. And interesting to note the variety polygonal models, which often reveal more information about the history of the development of 3D Zelda project (descriptions below the gallery).

Images:

The photo with the “fish” is taken from Majora’s Mask: the polygon model of the Hylian Loach may have been connected with the rumors of the fishing minigame, it was removed from the final version of the game.

The other photos are all taken from Ocarina Of Time: green leaves used in the Beta as a whistle to call Epona, a poe like in the final version of Twilight Princess, the image in the menu that says “Disk” indicates the connection of the cartridge on Ocarina with Zelda URA on 64 Disk Drive was also found. “Hi! I’m a talking door”is one of the many texts that can be found in the code of the game, but were not used in the full version. The column of stone was probably used as a structure for a dungeon, while the gray tombstone may be a primitive version of the Gossip Stone. The vase is a simple beta model of what we know, but those strange animals with blue beak are really interesting. They resemble extravagant hairy birds,and were perhaps a kind of enemy, but it is difficult to understand exactly what they should be.

The Arwing of Starfox is perhaps the most curious object in beta. It is complete with all its animation: flying, shooting Link and once hit, it crashes in flames exploding on the ground. Why programmers had inserted a spaceship in Zelda? The answer probably is: only Miyamoto knows, but we can assume it was an “easter egg”, a quote for the players, on a quest in Zelda URA. A group of hackers has noticed that the binary number that activates the Arwing is somehow connected with the trap in a game. In some situations, when Link opens a chest of treasure,he is frozen instead of getting objects. Perhaps the Arwing was a second type of trap, activated a second unknown mode: Link would open a treasure chest, which would release the enemy spaceship.

The bird is a polygonal model removed from the final game, it could have been used for some videos of the plot or as a natural animal to animate the scene, a like the butterflies. The cube stone was perhaps something to move to solve puzzles and platforms to reach too high. The beta fish is similar to those in the final, but his enormous size is bizarre: Were there were fish of various sizes on the bottom of Lake Hylia? The tuft of grass and container of the heart are beta versions of the polygonal models used later in Ocarina. Finally, a large rectangular building, probably used in some dungeon.

As Chris Jeremic has made us to notice, thanks to the Zelda 64 Actor Viewer, Cooliscool found some unfinished / beta models in the game’s code:

An incomplete Zora model

Beta Shopkeeper

Some Beta Guy

And a Beta Kokiri

italian_flag.jpg [spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]Grazie ai trucchi del GameShark ed alla capacità di alcuni “hacker”, le rom degli episodi di Zelda per N64 sono state esplorate a fondo, alla ricerca di particolari beta rimasti nella memoria digitale. Durante lo sviluppo del gioco, Nintendo ha rimosso molte caratteristiche e rimodellato diversi oggetti, ma non è riuscita a cancellarne completamente le tracce. Infatti, all’interno della cartuccia, è possibile scovare alcuni items che non compaiono nel prodotto finale, ma che ne facevano parte nella sua versione beta. Lavorando sulle combinazioni binarie ed inserendo complessi codici numerici, questi oggetti Beta possono apparire di nuovo nel gioco. E’ interessante osservare i modelli poligonali ritrovati, che spesso ci rivelano ulteriori informazioni sulla storia dello sviluppo del progetto Zelda 3D.

La foto con il “pesce” è tratta da Majora’s Mask: l’oggetto ritrovato è il modello poligonale dell’Hylian Dojo, pesce che potrebbe essere stato collegato con il vociferato minigame della pesca, rimosso dalla versione finale del gioco.

Le altre foto sono tutte prese da Ocarina Of Time; le foglie verdi erano utilizzate nella Beta come fischietto per richiamare Epona, un po’ come succede nella versione finale di Twilight Princess. L’immagine del menù con la scritta “Disk”, è la schermata che segnalava il collegamento di Ocarina su cartuccia con Zelda URA sul 64 Disk Drive. “Hi! I’m a talking door” è una delle tante scritte che si possono trovare nel codice del gioco, ma che non sono state utilizzate nella versione completa. La colonna di pietra era probabilmente utilizzata come struttura per qualche dungeon, mentre la lapide grigia potrebbe essere una versione primitiva delle Gossip Stone. Il vaso è un semplice modello beta di quelli che ben conosciamo, ma quegli strani animaletti azzurri con i becco sono davvero interessanti. Somigliano a degli stravaganti uccelli pelosi, erano forse un tipo di nemici, ma è difficile capire esattamente cosa dovrebbero rappresentare.

L’airwing di StarFox è forse l’oggetto beta più curioso. Scoperta un po’ per caso, questa navicella spaziale è davvero presente in Ocarina Of Time ed è anche completa di tutte le sue animazioni: vola, spara a Link ed una volta colpita, precipita in fiamme, esplodendo a terra. Per quale motivo i programmatori avevano inserito un’astronave in Zelda? La risposta probabilmente la conosce solo Miyamoto, ma possiamo ipotizzare che fosse una qualche “easter egg”, una citazione per i giocatori, sbloccabile attraverso una sub quest in Zelda URA. Un gruppo di hacker ha notato che la serie binaria che attiva l’airwing è collegata in qualche modo con i forzieri trappola presenti nel gioco. In alcune situazioni, quando Link apre una cassa del tesoro, questa è in realtà una trappola e congela il personaggio, invece di contenere oggetti. Forse l’Airwing era una seconda tipologia di trappola, attivabile secondo sconosciute modalità: Link avrebbe aperto un forziere, da cui sarebbe uscita l’astronave nemica.

L’uccello è un modello poligonale rimosso completamente dal gioco completo, avrebbe potuto essere utilizzato per alcuni filmati della trama oppure come animale naturale, per animare lo scenario, un po’ come le farfalle. Il cubo di pietra era forse un oggetto da spostare per risolvere enigmi e per raggiungere piattaforme troppo alte. Il pesce beta è simile a quelli finali, ma le sue enormi dimensioni sono bizzarre: potevano esistere pesci di varia grandezza sul fondale del lago Hylia? Il ciuffo d’erba ed il contenitore del cuore sono le versioni beta dei modelli poligonali poi utilizzati in Ocarina. Per finire, una grande costruzione rettangolare, probabilmente utilizzata in qualche dungeon.

Per maggiori informazioni: Progetto Zelda 3D – Lo sviluppo di Zelda 64

[/spoiler]

Screens from: http://web.archive.org/web/20080106174248/zso.krahs-emag.com/beta/items.html

Thanks to SuperFun64 for the english translation!

For more info read this article: Project Zelda 3D – The Development of Zelda 64

Videos:


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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
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29 thoughts on “The Legend Of Zelda 64 [Lost Items & More / Beta Hack]

  1. Chris

    to answer the question what those weird blue beaked things are, they are in Majora’s mask, you know those annoying black thing with red(?) eyes!

  2. ZeruDen64

    The Hylian Loach picture (loachxb0.jpg) is actually a Beta Screenshot (I think from Majora’s Mask) and the weird green thing (zeldaocarinabetagreen.jpg) is an actor hack, based on a beta item… Note of them are “beta founds”..

    ^^

    The Legend Not Die!

  3. Roberto

    lol now i know more about my favorite game ROFL COPTER lol

    ROFL:ROFL:ROFL:LOL:ROFL:ROFL:ROFL
    __________^__________
    / \
    L / [ ] \
    L O L====== _____ \
    L \ >|LOL|> \
    \________________________]
    I I
    ——————————————–\

    1. monokoma Post author

      Awesome, thanks Nfl797! I dont have time to check all the links that are in our articles, so often they are dead ;( I will update this one with your backup!

  4. Nfl797

    ahh i see
    well ill get around to checking some more of your links to see if their broken….

    but for now im making a huge mod in uot for zelda oot

  5. Gon

    Maybe in ocarina of time you could go more in the future than you can so then you may see the arwing flying around but the proggramers didnt found any story to make in the future. (IDK it just an idea that got through my mind)

  6. DarkLitUniverse

    That’s strange, I swear that I had caught a hylian loach once in the fishing minigame, unless they replaced it with another different kind of special fish. The lake owner even said a different set of text for catching it.

    1. monokoma Post author

      You can fish the Hylian Loach in Ocarina of Time, but as far as i remember you cannot put it in a bottle (like the Majora’s Mask screenshot shows) ;)

  7. Mark

    Hi iv been reading about the zelda ura and when looking at the pick I see u have one saying I’m a talking door now when is 1st come out all thi moons ago me and my mate play this game to the death and in the field we found a key sayin if u find a talking door we will tack u to the relm if stages now iv still have the game somewhere and I never had a code thing in there just the game has anyone else had this as could find the game and with the ppl now how to hack it will find it’s there ??????

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