Super Smash Bros Brawl [Wii - Beta]

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by monokoma In: NINTENDO| wii

4 Apr 2008

Super Smash Bros. Brawl was developed by Sora and published by Nintendo for the Wii in 2008. Development of the game began in October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo enlisted outside help from various developer studios, including Game Arts, whose developing team spent excessive amounts of time playing Super Smash Bros. Melee. They were also given access to all the original material and tools from the development of Melee, courtesy of HAL Laboratory. In addition, several Smash Bros. staff members that reside in the area of the new office joined the project’s development. [Info from Wikipedia]

The design of the mines that Snake can use was changed in the final version. In the beta, some of the “character emblems” had the original/melee styles. Other things that never made the cut were:

  • Fox’s animation had him holding a gun, instead of moving his hands as if he was drinking something like tea.
  • Shadow Moses Island had an outside part of it, too- it had a great view of the mountains and some white platforms.
  • Ridley was an Assist Trophy, not a boss.
  • Songs such as Sonic- You Can Do Anything and Forest Maze were originally in the game.
  • The developers intended on making Snake a bit more muscular.
  • Rosalina was once an AT
  • Green Hill Zone’s old name was Emerald Hill
  • Link’s hair was longer in the beta
  • During Brawl’s development, the graphics were going to be a little better than they are in the final (More polygons)
  • During the time, Mario used his Super Mario Sunshine voices before the new recordings with Link using voices directly from Twilight Princess (No, SSBB and TP’s Voice Recordings Are Different)
  • All Characters, Including more, were done by E3 2006 (Said in Iwata Asks)

More infos: Smash Bros Brawl removed characters

Thanks to Randy355, Shade3c, Adriel & DRMARIOX for the contributions!

Images:

Videos:

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15 Responses to Super Smash Bros Brawl [Wii - Beta]

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Shade3c

May 6th, 2009 at 12:41 am

There are other things that never made the cut besides all of this stuff. They were:

Fox’s animation had him holding a gun, instead of moving his hands as if he was drinking something like tea.

Shadow Moses Island had an outside part of it, too- it had a great view of the mountains and some white platforms.

Ridley was an Assist Trophy, not a boss.

Songs such as Sonic- You Can Do Anything and Forest Maze were originally in the game.

The developers intended on making Snake a bit more muscular.

Avatar

Randy 355

May 6th, 2009 at 1:17 am

I remember Fox’s old animation in one of the pre-release videos. I will try to get a shot of that.

As for the Shadow Moses Island and Ridley thing, do you have any screenshots or official info to back it up? I would be glad to see it.

Oh, and I think we could probably get some videos in here on the unused music, I love most of it.

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Shade3c

May 6th, 2009 at 11:52 pm

Proof of the Shadow Moses Island thing? I can find it, I bet. As for the Ridley AT? No. There was a file for him on the disc, though.

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monokoma

May 7th, 2009 at 1:55 pm

If you can post here a list of the videos with the beta music / other beta stuff, i’ll add them in the page :)

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Shade3c

May 10th, 2009 at 3:56 pm

Here’s the link to Fox’s Beta Model:
http://shade3c.deviantart.com/art/Fox-s-BETA-Model-122051287

If you need me to submit any other links, I gladly will.

Avatar

Shade3c

May 10th, 2009 at 3:58 pm

Oh and here’s the link to Fox’s Finished Model:
http://shade3c.deviantart.com/art/Fox-s-FINAL-Model-122050841

Avatar

DRMARIOX

June 25th, 2009 at 3:57 pm

monokoma, you forgot a few things:
-Rosalina was once an AT
-Green Hill Zone’s old name was Emerald Hill
-Link’s hair was longer in the beta

Avatar

monokoma

June 26th, 2009 at 1:25 pm

Thanks DRMARIOX! :D I’ll add those in the article :)

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Slashy

October 4th, 2009 at 10:49 pm

There is an unused stock icon for Purin. Master Hand has a classic mode picture.

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monokoma

October 6th, 2009 at 1:31 pm

Thanks for the info Slashy, do you know where to find those beta screens with the unused stock icon / classic master hand?

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DRMARIOX

November 18th, 2009 at 12:15 am

Here’s something I discovered:
-During Brawl’s development, the graphics were going to be a little better than they are in the final (More polygons)

-During the time, Mario used his Super Mario Sunshine voices before the new recordings with Link using voices directly from Twilight Princess (No, SSBB and TP’s Voice Recordings Are Different)

-All Characters, Including more, were done by E3 2006 (Said in Iwata Asks)

Avatar

monokoma

November 18th, 2009 at 2:23 pm

Thanks DRMARIO! :)

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DRMARIOX

November 25th, 2009 at 8:28 pm

No problem! I’m glad I can help with the archive!

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Shade3c

November 29th, 2009 at 3:23 pm

TheSmashTeam found some removed animations for Fox and Falco. Here’s the link to the video: http://www.youtube.com/watch?v=cywX3x_rQUI .

Avatar

monokoma

November 29th, 2009 at 8:26 pm

Wow, that’s a nice find :) Thanks Shade! I’m going to add the video in the page

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