The original Tom Clancy’s Ghost Recon (2001) turned out to be a very successful game, therefore the announcement of the sequel for PC in March 2004 did not surprise anyone. Ghost Recon 2 showcased better graphics thanks to a new 3D engine, featuring a fun single-player experience and polished multiplayer. At the same time, it was announced that Ghost Recon 3 would have been released in early 2006. Sometime later, Red Storm announced even more details: Ghost Recon 2 would also be released on PS2 and Xbox. The engine and storyline in all three versions would be different and the release date has been pushed back to the first half of 2005. Unfortunately the release for the PC version was again pushed back, and in April 2005 Ubisoft canceled it altogether, explaining that they would just release Tom Clancy’s Ghost Recon Advanced Warfighter instead.
The game was a first person tactical shooter with squad mechanics and third person cover based mechanics. It was first planned to be released in 2013, before being delayed to 2014, and then finally being cancelled to be replaced by Rainbow Six: Siege. On the game’s themes of modern “eco-terrorism”, creative director David Sears said:
Terrorism has evolved, and so has Rainbow 6. In Rainbow 6 Patriots, all the team play, tactics, and realism that fans of the series love have been coupled with an exciting new narrative direction. This adds an unprecedented level of humanity that will make Rainbow 6 Patriots an extremely tense and immersive experience.
Rainbow 6: Patriots would have tackled a domestic terrorist group called “The True Patriots”, a populist militia group who have taken it upon themselves to act as judge, jury, and executioner on behalf of the ‘victims of Wall Street corruption’. Some of them were intended to be former military servicemen and women, who returned home from fighting abroad to discover that their country had abandoned them. The leader of The True Patriots was a man named Jonah Treadway, an influential figurehead planning to cause havoc across America; targeting New York in particular.
Roswell Conspiracies: Aliens, Myths and Legends is a cancelled Nintendo 64 game that was based on the animated series with the same name, which (as you can guess from the subtitle), is inspired by sci-fi themes and aliens. The TV series was enough popular in the USA and the producers decided to create an action adventure for the Nintendo 64, Playstation and GameBoy Color. As already happened many times, the N64 version was cancelled, but you can check some screenshots in the gallery below. The Playstation version was released in 2001, developed by Red Storm Entertainment, and probably it’s similar to the unreleased N64 one.
In the end the game is just a mediocre, repetitive and linear action game, with two mini-games to try to cure the lack of variety in the gameplay. For once, we are almost happy that the Nintendo 64 version was never released .
[spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]Roswell Conspiracies: Aliens, Myths and Legends è una serie animata uscita in america nel 1999, che da come si può intuire dal sottotitolo, si ispira ad uno dei luoghi comuni più utilizzati all’interno della sci-fi: gli alieni in realtà sono sulla terra da migliaia di anni ma preferiscono mostrarsi come il lupo mannaro e il conte dracula in modo da non far scoprire mai la verità sulle loro solite mega-cospirazioni.
Visto che la serie a quanto pare aveva incontrato discreti consensi in USA, i produttori decisero di farne un action adventure per N.64, Playstation e per buona misura anche GBC. Come già accaduto molte volte in passato, la versione N.64, i cui primi e unici screenshots sono apparsi nell’estate del 2000, non ha mai visto la luce. Impersonando i due protagonisti del serial Nick Logan e Sh’Linn Blaze, dovevamo cercare di investigare le conspirazioni in cui erano coinvolti gli alieni facendo attenzione nel contempo a mantenere segrete tali indagini.
Sembra accattivante come premessa, ma la versione Playstation, identica a quella che doveva essere la release N64, risulta essere un gioco veramente mediocre, ripetitivo e lineare per quanto riguarda il level design, e soltando due mini-games a cercare di rimediare alla scarsa varietà delle varie conspirazioni.. Anche la grafica, che in teoria doveva essere uno dei punti di forza per la sua particolare estetica, rivela che ci vuole ben altro che una ricercata stilizzazione per creare comparti tecnici originali e godibili. Corollario: Per una volta siamo quasi contenti che un titolo Nintendo 64 non sia stato rilasciato. [/spoiler]
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