MMORPG

Ghouls & Ghosts Online [Proto / Cancelled]

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Ghouls & Ghosts Online was planned to be a MMO of CAPCOM’s cult classic Ghouls ‘N Goblins with platforming challenges and hordes of monsters to battle as well as community features like guilds. This project was announced at GDC in 2003 but the ambitious multiplatform MMO never saw the light of day.

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Prospero [Cancelled Valve MMORPG]

Prospero is a cancelled PC game that was in development by Valve while they were working on Half Life / Quiver. Initially the game was meant to be an action adventure, with an “science fantasy epic” storyline, lots of exploration and a complex combat system with psionic powers, but after a while the project became a MMORPG in which Valve wanted to let users to create their own worlds to have an ever-expanding universe. Prospero was canned in 1997 when Valve decided to move their effort to Half Life. Key features that were planned for Prospero were later integrated in other Valve projects, as Steam and Portal 2.

 As we can read on Half Life Wikia:

In the Half-Life sound files folder (Steam version), the music files commonly known as “Dimensionless Deepness”, “Steam in the Pipes”, “Threatening (Short)”, “Traveling Through Limbo” and “Vague Voices” are named “prospero01” to “prospero05”, which could imply that the tracks were initially made for Prospero.

Thanks to an interview with Marc Laidlaw by François Aymes for Jeuxvideo.com, we can read some more details on the project:

The Prospero development was halted in 1998, was it because of Half-Life ?
It was halted because some of us went to game shows and saw things that looked like Prospero, and felt that we weren’t doing anything that was going to make us stand out in the crowd. The project was flailing, struggling for identity, and there wasn’t a sense of great confidence. It was a natural thing to move more of our attention to Half-Life. Prospero was dead in the water well before Half-Life 2 came along.

Was Prospero supposed to feature a single player adventure ? Can you give us an idea of the plot ?
It straddled the line between single player and MMO, which was not something we could have pulled off back then. There were all sorts of possible plots, but we never got far enough to have to decide which one would work for what we were building.

Thanks to Valve Time we are able to know more about this interesting project, check the video below!

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Citizen Zero [Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Endless Saga [PS3 – Cancelled]

Endless Saga was a MMORPG being developed by Webzen for the PC and PlayStation 3 platforms. It has recently been announced that the project has been cancelled: “We have recently decided to cancel the Endless Saga project. Endless Saga was one of our ambitious development projects to enter into the next generation console market. However, after some rigorous development effort, we found the gameplay of Endless Saga to be short of innovation and creativity we seek to achieve in online gaming space.” – [wikipedia]

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