Stormbirds was a flight combat game that was in development at Juice Games for the XBOX 360 and Playstation 3, but it was later cancelled by THQ because the project had “too high risk”. The FMV video was done by Real time UK.
Earl the Frog (later called “Max the Frog”) was an Xbox Live Arcade puzzle / action game that was in development in 2007 at Gamesmith. After a few months of thinking the team decided to go for a very easy and user-friendly gameplay.
The scenario came out of thinking about how to get into the female target-group. They thought about a princess.. and what does every princess need? A frog. And what does a frog need to do? Eeat of course. So they created the first concept for the game, in which a frog had to tidy up the place from flies to being able to survive until his princess finds him one day.
Around 1500 working hours of discussion, design & programming went into the project before its cancellation, as Microsoft was not interested to release it on XBLA. If you have access to an XNA Creators club membership, you can donwload a demo of Max The Frog from here, to play Max The Frog on your XBOX 360!
Time Splitters 4 was the fourth installment of the FPS series developed by Free Radical Design. Sadly Free Radical “shut down” on December 18 2008. It was later confirmed that the company had gone into administration, leaving 40 of the original 185 staff still employed, but the future of Time Splitters 4 has become uncertain and maybe it will never be finished and released. The studio was bought by Crytek, the developers behind the Crysis series and Free Radical have changed their name to Crytek UK. It’s currently unknow if TS4 could ever be finished and released by Crytek. [Infos from Wikipedia]
Justice was a concept for a new game that was in development at Lionhead Studios, but not many information are available on it’s gameplay elements or story. From the few concept arts that remain from this cancelled project, it seems that Justice was set in a distant future, inspired by Blade Runner.
In 2008 Bottlerocket Entertainment were working on a licensed The Flash game for Brash Entertainment and DC Comics, but the project was cancelled when Brash closed down.
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