In May 2020 Shinesparkers published a series of links to the online portfolio of Sammy Hall, former Retro Studios contract artist who worked on concept art for a cancelled Zelda game based on the Sheika tribe. This unreleased, darker view on the Zelda timeline would possibly explore what happened to…
Zelda: Skyward Sword [Beta / Unused Models – Wii]
As we can read on Wikipedia, the development of The Legend of Zelda: Skyward Sword started between the production cycles of the two The Legend of Zelda games for the Nintendo DS. While the implementation of the graphics was not advanced enough to present actual footage at the E3 2009…
Zelda: Ocarina of Time / Master Quest [GameCube – Unused Stuff]
Ocarina of Time was re-released for the Nintendo GameCube as an emulated ROM, as a combo with The Legend of Zelda: Ocarina of Time Master Quest and as a part of The Legend of Zelda: Collector’s Edition. Including in the disc there were some videos of upcoming games. Some unused…
The invisible Redead planned for Zelda URA
ZethN64 has found a rather unused enemy function in Zelda: Ocarina of Time, that only works when the 64DD code is on (aka when the 64DD + Zelda URA expansion would be attatched to the 1.0 game). An invisible Redead enemy that isn’t used in neither OOT or MQ. Check…
Zelda: Ocarina of Time URA Project – The Expansion Mod
The Legend of Zelda: Ocarina of Time URA Expansion is based from The Legend of Zelda: Ocarina of Time for the Nintendo 64. Nintendo promised a great tale of adventure, new dungeons, new side quest and much more but it was never delivered due to the failure of the 64DD.…