The invisible Redead planned for Zelda URA

The invisible Redead planned for Zelda URA

ZethN64 has found a rather unused enemy function in Zelda: Ocarina of Time, that only works when the 64DD code is on (aka when the 64DD + Zelda URA expansion would be attatched to the 1.0 game). An invisible Redead enemy that isn’t used in neither OOT or MQ. Check the video below!

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7 thoughts on “The invisible Redead planned for Zelda URA

  1. Akuto

    Are you sure this is supposed to happen and not just a bug related to trying to access buried code? Cuz if they really planned to use an invisible redead that would have scared the shit out of me in game xD

    They were creepy enough when you could see them coming 0_0

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