ZethN64 has found a rather unused enemy function in Zelda: Ocarina of Time, that only works when the 64DD code is on (aka when the 64DD + Zelda URA expansion would be attatched to the 1.0 game). An invisible Redead enemy that isn’t used in neither OOT or MQ. Check the video below!
What do you think about this unseen game? Give your vote!
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(8 votes, average: 4.50 out of 5)
![Zelda: Ocarina Of Time [Gameshark Beta Quest] Zelda: Ocarina Of Time [Gameshark Beta Quest]](https://www.unseen64.net/wp-content/uploads/2008/04/zeldabetaquestlogo.jpg)

Awesome, so now they are even more scary now! :(
This dungeon still gaves me the creeps
I love my bebechan<3 and i love URA zelda!
Are you sure this is supposed to happen and not just a bug related to trying to access buried code? Cuz if they really planned to use an invisible redead that would have scared the shit out of me in game xD
They were creepy enough when you could see them coming 0_0
I hate redheads