Search Results

[Project] The Axel Project: Half Life 2 beta restoration

Founded in 2009, The Axel Project aims to recreate the original Half Life 2 beta leak story line as envisioned by VALVe circa 2003. Their upcoming binary patch features numerous fixes to engine stability as well as the addition of retail engine features (such as background maps, bloom). For a…

Half Life: a series of beta videos

Thanks to Youtube, beta-geeks and lovers of Half Life can take a look at some interesting videos with scenes that were changed or removed trough the development of this game. Here is a collection of these YT movies, where we can see some early builds of the game, with the…

Half Life (Quiver) [Beta / Concept / Prototype]

Half-Life was the first product of Valve Software, which was founded in 1996 by former Microsoft employees Mike Harrington and Gabe Newell. They settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software. Valve eventually modified the engine a great deal,…

Half Life 2 [Beta / Concept / Prototype]

The book Half-Life 2: Raising the Bar revealed many of the game’s original settings and action that were cut down or removed entirely from the final game. Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the oceans for minerals and…

Sleeping Giants (Junction Point Studios) [Xbox 360, PS3, PC – Cancelled]

Warren Spector entered the video game business in 1989 when he joined ORIGIN, co-producing Ultima VI and Wing Commander, then producing two games in the Ultima Underworld series, Ultima VII: Serpent Isle, System Shock, Crusader: No Remorse and many others. His name soon became a legend for PC RPG fans.…