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Interviste mai viste: Davide “Dangaio” Racah

<< Altri articoli Visitando Unseen64 è facile perdersi nel guardare foto e video sullo sviluppo dei nostri giochi preferiti, spesso con un po’ di malinconia nel vedere qualche elemento rimosso oppure con sollievo nel capire come il progetto sia migliorato nel tempo. Parole come alpha, beta, tech demo o prototipi,…

Shadow Of The Colossus [PS2 – Beta / Unused Proto Colossi]

In 2002 Team ICO began to work on Shadow of the Colossus, initially with the WIP name of “NICO“. The NICO concept can be seen as an early design of the final game, were some of it’s core gameplay ideas were already exposed. You can read more about the NICO…

Prospero [Cancelled Valve MMORPG]

Prospero is a cancelled PC game that was in development by Valve while they were working on Half Life / Quiver. Initially the game was meant to be an action adventure, with an “science fantasy epic” storyline, lots of exploration and a complex combat system with psionic powers, but after…

Contributors

Would you like to contribute to the Unseen 64 Archive, with infos, screens or videos? Send us an e-mail or join our forum! This beta archive can grows up thanks to your support! We are collecting beta screens & videos from many years and even friends have given to us…

F.E.A.R. 2 (Day 1 Studios) [PC / PS3 / Xbox 360 – Cancelled Pitch]

F.E.A.R. is a Horror First-Person Shooter developed by Monolith Productions for Vivendi Universal Games, under its Sierra Entertainment brand, and released in 2005. Considered by many to be the crown jewel on the games list of Monolith, the first F.E.A.R. was critically acclaimed upon its release thanks in particular to the…