Project ACLAND is a cancelled horror game that was in development by Krome Studios around 2006 / 2009, planned to be released on Xbox 360, Playstation 3 and PC. The team spent 3 years prototyping the project, with huge focus on its violent and gory aspects: there are no details about its gameplay but we know players would fight a huge monster while trying to survive its fury.
As far as we know Acland was never officially announced by Krome Studios before its cancellation, but former Krome’s Creative Director Steve Stamatiadis talked about it in an old article published by Games ON:
“We also had this monster game that we’d been wanting to do for a long time, called Project ACLAND”. The game was at least three years worth of work according to Steve, but it was something that publishers had shown definite interest in. “The lack of R18+ rating was a problem, as it was going to be really gory,” he says, “like a monster movie. But there was no way you can sell a game like that in Australia. At times I was thinking ‘Why would I want to make a game that I can’t even play here?’”
The ACLAND monster, named after Acland Lane behind Krome’s Brisbane offices, would later go on to star in Blade Kitten. ”I’d really love to come back do Project ACLAND right,” Steve says, thinking of the future. “It’s been three years, and nobody’s done anything like it, or even close.”
Unfortunately there’s only 1 tiny image showing the monster 3D model in Project Acland: if you know someone who worked on this lost game who may help us preserve more images, please let us know!
Here’s the same monster as seen in Blade Kitten:
Thanks to Maik for the contribution!
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