The Evil Within (AKA Psycho Break in Japan) is a survival horror developed by Tango Gameworks and published by Bethesda Softworks for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC in 2014. As we can read from Wikipedia, work on The Evil Within started in late 2010 under the codename “Project Zwei” by Shinji Mikami, but the game was officially announced to the public only in 2013 and most of its beta elements were never shown.
Yousef was still able to notice some differences in the early trailers from the game, as the one below: from 8:11 you can see some beta gameplay, a different inventory and 2 unused (?) weapons, a knife and a mine trap.
Some more beta differences are shown in these screens:
On the right Kidman beta on the left is final, her face looks different:
A beta inventory, unused mine trap and knife, life bar on the bottom of the screen.
Using mine trap, notice the item has no n° of ammo, probably unlimited ammo for early build.
Syringe was called “small health kit” in the beta:
Various images from the beta gameplay:
In the trailer below, in the scene with the microphone there is a removed line (Seb : what happening up there – Police : unknown ), and 3 character voices are different from the ones in the final game.
Thanks to Yousef for the contribution! If you notice more changes from the early footage and screeenshots, let us know in the comments below!
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