Croc was born as a prototype for a new 3D Mario game with Yoshi as the protagonist

Croc was born as a prototype for a new 3D Mario game with Yoshi as the protagonist

Croc was born as a prototype for a new 3D Mario game with Yoshi as the protagonist:

“The end came when we pitched to do a 3D platform game, the likes of which had never been done before. We mocked up a prototype using Yoshi. It was essentially the world’s first 3D platform game and was obviously a big risk – Nintendo had never let an outside company use their characters before, and weren’t about to, either. This is the moment the deal fell apart. We later made that game into Croc: Legend of the Gobbos for the PlayStation, Saturn and PC, which became our biggest ever game in terms of sales and also in royalties, since we owned the IP.”

Taken from Eurogamer’s article about Argonaut Software


What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 5.00 out of 5)
Loading...


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)

monokoma




One thought on “Croc was born as a prototype for a new 3D Mario game with Yoshi as the protagonist

  1. Ross Sillifant

    With huge thanks to Arcade Attack, i was able to reach Mev Dinc and ask who created the very first 3D platform game, him or Jez San?

    Mev:Mev: Well, I really cannot remember the exact dates as to when Mario 64 and Croc came out but it must be after 1994-95.
    We started the development of our super ambitious, all singing, all dancing 3D Hodja in 1994, at the same we started our excellent Street Racer. This should be a valid claim unless Croc came out in 1994-95! :)

    Jez was a great developer and did some clever 3D stuff so I wouldn’t mind loosing out to him, he’s also a good friend. :))

    Great days.

Leave a Reply

Your email address will not be published. Required fields are marked *