Beetle Adventure Racing is a racing game developed by Paradigm Entertainment and released for the Nintendo 64 in 1999. Goomther noticed that in the GSCentral archive there is a cheat code that modifies the track you’re about to race on. Some of the values turned out to be beta / unused tracks and debug rooms. You can check them in the video below.
Beetle Battle was known as Bug Hunt in the beta version and had 9 ladybugs. The unused ladybugs are the Black Ladybug, the Grey Ladybug and the White Ladybug. The boxes used in Beetle Battle and some placeholder objects also exist as ladybugs, it’s unknown why they are there, but the developers just tested them (they forgot to remove them). There is a test turning track in the game that doesn’t have it’s own track. It has a bridge in the middle and a road that goes from the other one. The left part begins with it going with no turns. Then it turns right and left. The right part begins with the road then turning left into the bridge. The tracks you see in the menus also exist as their own models. The Inferno Isle menu track 2 has one difference: the small road to the left doesn’t exist. The beetles do have weird crappy textures on their back, however some don’t have it.
Thanks to Vanalker for the contribution!
Videos:
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There are some more unused tracks in the game. I also found some beta shots of the game. The beta shots will be posted here some day.
Here are the links to these videos made by me:
Part 1: http://www.youtube.com/watch?v=JA8vKfTXNOY
Part 2: http://www.youtube.com/watch?v=4LEO8gCoqf8
Thanks Vanalker! I have added your videos to the page :D
I’m not going to write too many comments here, but I found a code that can warp you to unused tracks and used tracks. The code is 80025D37 00??
Replace ?? with the following:
01 – TEST ROAD
02 – TEST GRID
03 – CHEACKER BOARD
04 – ROUND TRACK
05 – Coventry Cove
06 – Wicked Woods
07 – Mount Mayhem
08 – Sunset Sands
09 – Inferno Isle
0A – Metro Madness
0B – Stunt O Rama
0C – TRACK 8
0D – TRACK 9
0E – TRACK 10
0F – DRAGSTRIP
10 – DERBY (Beta track containing parts of all single player tracks
1B – INTRO1 (Coventry Cove)
1C – INTRO2 (Wicked Woods)
1D – INTRO3 (Mount Mayhem)
1E – INTRO4 (Sunset Sands)
1F – INTRO5 (Inferno Isle)
20 – INTRO6 (Metro Madness)
21 – FINISH (???)
22 – Black water track
23 – CHEACKER BOARD
24 – CHEACKER BOARD
98 – White track
93 – Loads the main menu song
91 – Loads the main menu song
87 – Loads the main menu song
60 – Loads the main menu song
51 – Loads the main menu song
43 – MULT10 with weird textures
42 – CHEACKER BOARD 4
41 – CHEACKER BOARD 3
32 – White track
29 – Loads the main menu song
26 – CHEACKER BOARD EXTRA
2C – MM/SS intro music
4E – Black water track
6A – Loads the main menu song
6D – Loads the main menu song
8C – Loads the main menu song
9A – Loads the main menu song
9E – Loads the main menu song
There’s some more tracks, including a test turning track in the game, though there’s no code that makes them playable.
That’s all from me. And without Vanalker, these tracks would never be found in the game.
This is an auction for the prototype, if someone is interested:
http://www.ebay.com/itm/NINTENDO-64-Bettle-Adventure-Racing-prototype-/140928563903?pt=UK_PC_Video_Games_Video_Games_JS&hash=item20cfff3abf