Beetle Adventure Racing is a racing game developed by Paradigm Entertainment and released for the Nintendo 64 in 1999. Goomther noticed that in the GSCentral archive there is a cheat code that modifies the track you’re about to race on. Some of the values turned out to be beta / unused tracks and debug rooms. You can check them in the video below.
Beetle Battle was known as Bug Hunt in the beta version and had 9 ladybugs. The unused ladybugs are the Black Ladybug, the Grey Ladybug and the White Ladybug. The boxes used in Beetle Battle and some placeholder objects also exist as ladybugs, it’s unknown why they are there, but the developers just tested them (they forgot to remove them). There is a test turning track in the game that doesn’t have it’s own track. It has a bridge in the middle and a road that goes from the other one. The left part begins with it going with no turns. Then it turns right and left. The right part begins with the road then turning left into the bridge. The tracks you see in the menus also exist as their own models. The Inferno Isle menu track 2 has one difference: the small road to the left doesn’t exist. The beetles do have weird crappy textures on their back, however some don’t have it.
Thanks to Vanalker for the contribution!
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
Latest posts by monokoma (see all)
- Legends (Pandemic Studios) [Xbox 360 – Cancelled] - 19-04-2018
- BioSwarm (BattleSport 2) [Playstation, Nintendo 64 – Cancelled] - 12-04-2018
- Full Impact (thq) [Xbox 360, PS3 – Cancelled] - 22-03-2018