In 1999 Sega announced that two PC fantasy RPG were heading to its flagship console. One was Bioware’s Baldur’s Gate while the other was NextTech‘s Dark Eyes. Sadly neither of them would end up running on Dreamcast. Set in a fantasy world, Dark Eyes enabled hundreds, if not thousand, of simultaneous players to interact and do battle via the Dreamcast’s built-in modem. An article appeared on PlayerOne issue 99 suggested how 3000 player could reside in the same universe and that the game was compatible with the ZIP drive.
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