Silent Space [XBOX/PS2/PC – Cancelled]

Silent Space [XBOX/PS2/PC – Cancelled]

Silent Space (a.k.a. Space Force / Space Wars) is a cancelled Sci-fi RTS that was in development in 2001 by Crytek, originally created as a prototype for PC, but later planned for Xbox and Playstation 2 too.  This project was in the works along with Engalus (a cancelled FPS) and X-Isle (which evolved in Far Cry) in the early days of Crytek.  When the game was announced, Faruk Yerli (president of the studio) told to GameSpot that:

Currently we are in negotiation with some publishers. We know that the game would be fantastic, but you surely know that without funding no game could be finished. We believe that Silent Space could break the limits of other space games, and we will soon announce the future of all of our projects.

It seems that they never found a publisher interested in Silent Space, and the project was soon canned.

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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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8 thoughts on “Silent Space [XBOX/PS2/PC – Cancelled]

  1. huggiesunrise

    It was a cool game, one of the few games made by a development team from around the globe. I was primarily a mission designer/programmer but there were a lot of jobs we all contributed on.

    It was a nice close team. Also had one of the most talented modelers under the age of 18 Id ever known.

    1. monokoma Post author

      Thanks for sharing your memories Huggiesunrise! It’s really appreciated :) Do you know if there could still be some videos from Silent Space saved somewhere out there?

    2. titusballs

      Is that you Wingnut?

      I was also a mission designer/programmer on this game after Cevat got in touch with me when I was doing FreeSpace 2 missions and asked me to come on board.

      Like huggie says, there is nothing left of this game sadly – but out of it 4 of us went on to create our own studio and worked on a FPS (http://games.gamepressure.com/game_info.asp?ID=1528) which also sadly nothing except a few screenshots exist.

  2. huggiesunrise

    unfortunately even Cevat and well the rest of the yerli brothers dont have any of the old files anymore trust me i tried to make something of this project but alot of it was indeed scrapped for the project that got the attention and funding.. Far Cry.

    We had demo videos for publishers but the game was so small then we could have let them play and demonstrate the parts we had done.

    No hard feelings though the experiences with this team pushed me to develop my own skills in all forms of artistic development and I mostly work on old game mod projects now in my spare time.

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