Resonance of Fate (End of Eternity in Japan) is a j-rpg developed by Tri-ace and published by Sega in 2010. The game was released on January 2010 in Japan and on March 2010 in North America and Europe.Directing was handled by Takayuki Suguro, who has previously worked on tri-Ace game Valkyrie Profile 2: Silmeria . Below we can see some screens from a beta version of the game:
Beta map. The most notable difference is in the up-right part of the map that shows the floor level and the time of day: in the released version it is completely different. Also, we can see that the beta still lacks the Rainy Bridge and the elevator found on the right part of the screen.
Beta hud. In the final version the writing “Gauge Cracked” is different and the names of the characters are written with the roman alphabet even in the Japanese version.
Beta hud. The body parts damage bar,that in the final game is located under the enemy life bar, is still absent. Moreover, the writing “parts damage” was completely removed.
I don’t know why, but the names of some of the attacks and the name of the main female character were changed in the USA/PAL version of Resonance of Fate.
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