Vexx (Clip & Mischief) [XBOX/PS2/GC – Concepts]

Vexx (Clip & Mischief) [XBOX/PS2/GC – Concepts]

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Vexx is a game developed by Acclaim for the PlayStation 2, Xbox and GameCube and released in 2003.  Thanks to the Vexx Fan Club on Deviant Art we found some interesting infos and concept arts from it’s development : “Vexx wasn’t supposed to start like a single hero, it was supposed for the game to be a hero/sidekick thing, just like “Ratchet & Clank” or “Jak & Daxter”; their names were supposed to be “Clip & Mischief” then the previous idea was discarded and give space for the single hero idea, deducing that it was at that moment which appeared the idea of the hero with gloves, seeking for revenge. However, the main character had another name: “Jinx” or “Jinxed”.

Some unused / beta music from the game can be downloaded from here.

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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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7 thoughts on “Vexx (Clip & Mischief) [XBOX/PS2/GC – Concepts]

  1. Butterfly-of-Pearls

    OMG! I can’t believe you actually posted this article of mine in your site! <3

    Oh, sorry for the bad presentation, I am the administrator of The Vexx Fan Club there in DeviantART (now turned into a group XD), I felt all giddy when I found out my article was of some value somewhere else, thank you very much! ^////^

  2. Cryptid

    There’s a bit more that could be added to this page. I found a lot of beta screenshots and trailers, as well as some possible concept art for the planned sequel.

      1. Cryptid

        Problem is, there might be too much to email. A lot of it involves different objective placement and out-of-place enemies, as well as some deleted worlds (the trailer has some odd textures, different sounds, and a ridable creature). In terms of sequel art, there’s three that I know of, two involving a shadow Vexx and one of some kind of channeling ability that would’ve allowed Vexx to summon spirits to fight for him.

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