Perfect Dark Zero [XBOX 360 – Beta / Proto]

The original Perfect Dark for the Nintendo 64 was loved by many because of it’s action and stealth. It was also one of the few First Person Shooters for the N64. Development of Perfect Dark Zero, the sequel of Perfect Dark, began on the Nintendo Gamecube but as it was almost completed, RARE was bought by Microsoft so all development had to be ported to the original Xbox. Around the same time, RARE released some screen shots that revealed a “cartoony” or cel-shaded Joanna Dark.

A couple of years later and then another console switch occurred… this time to the Xbox 360. The Xbox version was about 12 months away from shipping before the switch and this caused many problems as to updating the engine, graphics, etc. The scenes and characters that you can see in the screenshots below (as those soldiers), were not used in the final game. Joanna Dark’s design was changed many times before the final one.

Finally, after many ports and switches, Perfect Dark Zero was released as a launch title for the Xbox 360 by December 2, 2005. If you notice some interesting differences in the concept arts from the videos below, please let us know!

Also, as wrote on Wikipedia, Rare had announced plans to make the multiplayer feature matches of up to 50 people, an upgrade from the current 32 player limit. As of March 2010, this update has not been released and Rare has stated that they will not be releasing any more downloadable content. A new Counter-Operative mode, much like the one found in the original Perfect Dark, was also promised to eventually become available as a new game mode for Perfect Dark Zero. However, this update is not available and Rare has no intention on bringing it out. Counter-Operative is a mode where one player plays as Joanna whilst the other player takes on the role of Joanna’s enemies, in the original title this took place in the same setting as the Single Player Levels.

Thanks to DCodes7 for the contribution!

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Related games in the Unseen Archive:

Related Videos:

Concept Art Videos from the Perfect Dark Zero collectors edition DVD:


Previsualization:
 

Dead Rising [XBOX 360 – Beta]

Dead Rising is an action adventure / survival horror developed by Capcom and released in 2006 for the Xbox 360. As we can read on Wikipedia, Keiji Inafune, designer of Mega Man and Dead Rising, wanted the main character Frank West to be different from the usual Japanese main character. Instead of having a young and beautiful protagonist, he wanted an everyman that looked average rather than beautiful or ugly. Before chosing Frank’s final design, they created different models (especially for the face) that can be seen in the beta screenshots below.

Also, as noted by DCodes7, in the beta Isabella is holding a sniper rifle, but she never holds that weapon in the final game. Isabella’s brother Carlito is the only one who uses the sniper rifle.

In another old screen we see Frank reuniting an old couple in the middle of a zombie apocalypse after being separated. One think to note is that Frank reunites the old couple on the roof of the mall in the final, not at the entrance of the mall as shown in this image.

The camera HUD is different. In one of the images it shows the battery life of the camera exceeds 30 (thirty), in the final version of Dead Rising the cameras battery life is 30+ (thirty). Meaning that the battery life of the camera cannot exceed thirty, but the image shows that the camera battery life exceeded past 30 (thirty) in the beta. There are other small details of the HUD’s camera that are different from the final.

Thanks to DCodes7 for the contribution!

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Baja Mania [Concept / Cancelled?]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Wii Airplane [Tech Demo]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Pollen Sonata [Wii – Prototype]

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Pollen Sonata is a game prototype created by 10 students from the danish academy of digitial interactive entertainment (DADIU). It was created in may 2007 using Valve’s source engine […] They worked a few months on trying to get the project to Nintendo Wii, but those plans have been put aside for good. Pollen Sonata will never become a finished game, and the team members has gone away to other projects.”

 

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[www.pollensonata.com]

 

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