Teo 64 (Fin Fin) [N64 – Cancelled]

Teo 64 (Fin Fin) [N64 – Cancelled]

teo64logo.jpg

Teo 64 was a pet simulation video game, very similar to “Hey You Pikachu!”, the Nintendo title where the player could interact with the pokemon talking to him through a microphone connected to the N64. In this game, however, the protagonist was a strange cross between a dolphin and a bird. Speaking with the animal it was possible to became his friend, feed him and explore the world.
For many it will be a shocking news, but “Teo” is not the name of the dolphin / bird, but of the planet where he is living. Known under the title “FinFin on Teo, the Magic Planet”, the virtual puppy FinFin made his first appearance on a PC game released in 1996. According to the producers, the 64DD version was not a porting, but a completely new game. The development of Teo for 64DD was probably stopped because of the failure of the Disk Drive, and it is likely that we will never know how different the 64DD game was supposed to be.
If you are curious to learn more about the PC version of the Teo or try it for yourself, you can download the iso of FinFin from these sites:

http://www.alassea.net/finfin/
http://home.arcor.de/emge/index_e.htm

[English article by yota]

italian_flag.jpg [spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]

Teo 64 doveva essere un simulatore di animale virtuale, molto simile a “Hey You Pikachu!”, titolo Nintendo in cui il giocatore può interagire con il pokèmon, parlando con lui attraverso un microfono collegato al N64. In questo gioco invece, il protagonista era uno strano incrocio fra un delfino ed un uccello, dall’aspetto abbastanza inquietante. Parlando con l’animale era possibile fare “amicizia”, accudirlo, offrirgli del cibo ed esplorare il mondo.

Per molti sarà una notizia sconvolgente, ma “Teo” non è il nome del delfino/uccello, ma del pianeta in cui abita. Conosciuto con il titolo di “FinFin on Teo, the Magic Planet”, il cucciolo virtuale FinFin fece la sua prima apparizione su Personal Computer, uscito nel 1996. Stando alle affermazioni dei produttori, la versione per 64DD non era però un port del titolo PC, ma un gioco completamente nuovo. Lo sviluppo di Teo per 64DD è stato probabilmente fermato a causa del fallimento del Disk Drive e non potremo mai sapere quali novità avrebbe portato questo adattamento.[/spoiler]

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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
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