Posts Tagged ‘RTS

SWAT: Urban Justice is a cancelled strategy FPS that would have been the 4th title in the SWAT series of real-time tactical games. Urban Justice was in development by Sierra in 2001 / 2002, but something went wrong, the game was postponed and soon vanished without an explanation. In 2004 Vivendi Universal / Sierra announced [...]

War Monster is a cancelled Real Time Strategy game that was in development by Wicked Witch Software for the GameBoy Color. The game allowed to feature over 120 units on screen at once with large maps for mining of resources (including trees) and building of towns, complete with town centers, barracks and towers. War Monster [...]

StarCraft 2: Wings of Liberty is a RTS developed by Blizzard Entertainment and released on July 2010 for PC and MAC. As we can read on Wikipedia, the project was announced on May 2007 at the Blizzard Worldwide Invitational in Seoul, South Korea, but the development began in 2003, shortly after Warcraft III: The Frozen [...]

Na0mi is a cancelled hero-based RTS that was in development by Mad Monkey Studios for the PSP in 2004. The player would have played as a female cyber-hacker named Na0mi, in a war over control of information. Na0mi and the other heroes of the game were able to evolve their powers while progressing and absord [...]

Silent Space (a.k.a. Space Force / Space Wars) is a cancelled Sci-fi RTS that was in development in 2001 by Crytek, originally created as a prototype for the PC, but later planned for the Xbox and Playstation 2 too.  This project was in the works along with Engalus (a cancelled FPS) and and X-Isle (which [...]

Guardians: Agents of Justice is a cancelled superhero squad tactics game developed by Simtex in 1996 / 1997, that would have been published by Microprose. The project was supposed to play like X-Com, but with superheroes. As we can read on Wikipedia, Simtex created a number of well-known turn-based strategy games for the PC, most [...]

Offensive is a strategy war game that was in development by Ocean for the original Playstation and Saturn. It seems that the project was never finished, as it does not appear in any release list of titles published by Ocean, but maybe it could have been released with a different title on a different console [...]

Shattered Nations is a cancelled sci-fi action / RTS game that was in development by Blizzard Entertainment. There is not much info on this lost project besides a teaser trailer in which we see a futuristic city and a flying helicopter. From the video description we can read that: The game was set in a [...]

Little King’s Story​ (originally known as “Project O”) is a simulation / strategic RPG co-developed by Town Factory and Cing, released for the Wii in 2009. The game was first shown at the Tokyo Game Show in 2007 and in the early screens we can notice some interesting differences: Some enemies were never implemented in [...]

Terra Formations is a FPS with real-time strategy elements that was in development by Star Cave Studios and Cellien Studios in 2006, for the PlayStation 3 and Xbox 360.  There are not many info about what happened, but during the development the studios were closed down and Terra Formation was doomed. After a while it [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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